Connect with us

eSports

World Cricket Championship 3 introduces dedicated esports mode with its latest update

Published

on

Reading Time: 2 minutes

 

Also, one of the only ‘Made in India” game to feature in esports tournaments in the country

World Cricket Championship 3 with its new update introduces a dedicated esports mode titled ‘Esports Lobby’, along with a host of other features. The esports feature will allow users to host friendly tournaments while also facilitating seamless operations for organisers to host professional tournaments. Users will be able to spectate from various camera angles and shoutcast the matches.

WCC3 has featured in some prominent esports tournaments in the country including Redbull M.E.O., Skyesports and LXG WCC tournaments. Being one of the only ‘Made in India’ games to feature in esports tournaments in the country, WCC is looking to make it easier for players and tournament organisers to conduct tournaments on the game with this latest update.

The WCC franchise now stands at more than 155 million downloads. The large fan base of WCC 3 will now have a chance to get a taste of competitive esports experience.

The latest update also includes custom difficulty settings, ability to assign bowling actions alongside 7 new bowling actions, new cutscenes, challenge a friend mode, ability to capture highlights and more.

Says Next Wave Multimedia co-founder and CEO P.R. Rajendran, “Given the exponential growth of esports in the country in the past few years and many requests from our fans, we thought it would be an opportune moment to launch the ‘Esports Lobby’. With the newest update we want to add value to the esports ecosystem with WCC3.”

The custom difficulty setting is aimed at giving players more choices to play around with. The higher the difficulty, the more chances of getting kits and higher league scores. Apart from that, the new bowling actions along with the ability to assign them is aimed at bringing more versatility to the game. With new cut scenes and full camera control to capture highlights, WCC3 will give a further immersive experience.

The World Cricket Championship series has been created by Chennai based Next Wave Multimedia Pvt. Ltd., which is a subsidiary of Nazara Technologies Ltd., a leading India based diversified gaming and sports media platform. Launched in November 2020, the third instalment is the latest in the series and offers new controls, real-time motion capture, as well as Hindi and English commentary from Aakash Chopra and Matthew Hayden respectively. The game has won the Indian Game Developers Conference’s “Studio Game of the Year” award and Google Play Store’s “Users Choice” Award 2020, just within a few months of its launch.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

Continue Reading
Advertisement

GamingNewsRoom.com – The Pulse of the Global Gaming Industry

GamingNewsRoom.com cuts through the noise and delivers what the industry actually needs: fast, sharp, and relevant updates from across the gaming universe. Powered by HIPTHER, this platform brings clarity, insight, and a bit of edge to a world overflowing with press releases and recycled headlines.

Real News. Real Insights. Zero Fluff.

With a rapidly growing audience of industry professionals, operators, suppliers, regulators, and tech innovators, GamingNewsRoom.com serves up in-depth stories, analysis, and timely coverage that keeps the global gaming community in the loop. We follow the trends that matter:

  • iGaming & Land-Based Gaming
  • Sports Betting & Esports
  • Regulation, Compliance & Market Movements
  • Technology, AI, Web3 & Future-Ready Innovation

From rapid-fire news briefs to deeper investigative pieces, interviews, opinion columns, and event reporting, GamingNewsRoom.com brings a modern, dynamic perspective to every corner of the industry.

A Platform That Brings the Industry Together

GamingNewsRoom.com doesn’t stop at publishing. Through extensive coverage of HIPTHER’s conferences, virtual discussions, meetups, and global insights, we act as a bridge between leaders, innovators, regulators, and rising talent. It’s where the stories happen — and where the industry connects.

Why GamingNewsRoom.com?

Because the industry deserves a news hub that’s fresh, fast, and unfiltered. Backed by HIPTHER’s decade-long legacy of empowering communities through events, media, and knowledge, GamingNewsRoom.com is built to be your daily checkpoint for what’s shaping the future of gaming worldwide.

Get In Touch

Want to collaborate, submit news, or explore partnerships? We're here for it.

Sales & Partnerships: [email protected]
Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025
GamingNewsRoom.com is proudly part of HIPTHER. Registered in Estonia under HIPTHER OÜ, Registration no.: 17339889, EU VAT ID: EE102909106.

A decade of innovation — and yes, we’re just getting started. The future isn’t waiting, and neither are we.

Please turn AdBlock off