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Maxima Compliance launches new QA service, Maxima Quality Assurance

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Full-service compliance provider Maxima Compliance has launched a game-changing new QA service, Maxima Quality Assurance, to help suppliers eliminate the risk of software or compliance issues and delays as games are certified.

Maxima Quality Assurance comprises many test scripts designed to ensure a product reaches the market with no problems. The Maxima team conducts a full functional QA on games, guaranteeing no software problems and full compliance in target jurisdictions.

The service allows content studios to streamline their development processes and ensure products are fit for certification before they are even sent to a test lab.

Maxima Quality Assurance is a global service, available to providers worldwide, and draws upon Maxima Compliance’s experience working across all regulated gaming markets.

Antonio Zanghi, CEO of Maxima Compliance, said: “This is an exciting new step for Maxima Compliance, because it allows us to use our expertise to help partners optimise the roll out of games in jurisdictions all over the world. Developers have been demanding a service of this nature for some time, and Maxima Quality Assurance will change the way they bring games to market.”

Francesco Bianchi, COO of Maxima Compliance, added: “Unexpected issues that only arise when a game has been sent to the test lab can slow you down, be a major drain on resources, and ultimately hit your bottom line. By building your products alongside Maxima Quality Assurance, we can not only help you streamline processes, but also avoid nasty surprises further down the line.”

Maxima Quality Assurance is the latest service offered by Maxima Compliance. Last year, Maxima launched Complitech, the world’s first technical compliance database for the global gaming industry.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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