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Hacksaw Gaming signs with Microgaming

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Casino content provider Hacksaw Gaming are excited to announce a deal with leading supplier and aggregator of online casino software, Microgaming.

Significantly expanding Hacksaw Gaming’s market reach and brand visibility, the agreement marks a huge milestone for the casino content provider, with their gaming content being made available through Microgaming’s content aggregation platform during Q3.

The collaboration will see Hacksaw’s leading games, including Stick ‘Em, Cubes and Scratch Platinum, go live across Microgaming’s customer base, which is made up of some of the biggest industry names.

Microgaming provides over 800+ global gaming brands with access to a uniquely diverse and premium offering of over 1,000 games, including legendary and branded slots, record-breaking progressive jackpot games, exclusive studio content and top-performing partner games.

Marcus Cordes, COO at Hacksaw Gaming, comments: “We are thrilled to be collaborating with Microgaming and their market-leading content aggregation platform, and look forward to providing our new and innovative content to their ever-growing portfolio of operators.

“We have always strived to come up with different and exciting products to deliver the best gaming experience and we believe that we will be able to reach a huge new audience of players. Microgaming currently serves more than 20 regulated markets worldwide with some of the largest iGaming operators in the business, so we are really excited to be able to offer our games to their operators and look forward to growing the Hacksaw Gaming brand through this collaboration.”

Leon Thomas, Commercial Director at Microgaming, adds: “We are pleased to welcome the latest addition to our growing network of content partners. Hacksaw Gaming are a new provider on the scene, and we are keen to explore how their innovative approach to developing casino content will enhance our offering at Microgaming.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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