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4ThePlayer.com selects Yggdrasil’s GATI technology to accelerate global scale

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YG Masters partner selects GATI to boost worldwide distribution 

Yggdrasil YG Masters partner 4ThePlayer.com has selected the supplier’s revolutionary GATI standardisation technology to rapidly scale global distribution and boost revenue opportunities.

Yggdrasil’s game-changing, language agnostic and standardised GATI technology enables game studios and developers to rapidly and securely build and distribute content across Yggdrasil’s global distribution network.

All Yggdrasil partners integrated to GATI can cross-sell their games to any global Yggdrasil Franchisee and share their respective games roadmaps, creating new ways to collaborate.

All YG Masters partners will have access to GATI, and use the preconfigured, regulation-ready, standardised content development toolkit to develop and distribute games anywhere in the world.

Stuart McCarthy, Head of Partner Strategy and Sourcing at Yggdrasil, said: “The GATI technology gives our partners a new and unique way to quickly build or port regulation-ready content for global distribution to our rapidly expanding operator and Franchise networks.

“GATI enables studios to quickly scale their businesses and boost revenue opportunities while their IP is protected, and local market compliance requirements managed.”

Chris Ash, Founder and Business Development Director of 4ThePlayer.com, said: “Being part of YG Masters and using Yggdrasil’s unique and standardised GATI technology will give us huge autonomy and significantly decrease our time to market while boosting commercialisation of our innovative games roadmap

“Yggdrasil has introduced a highly scalable business model that will enable us to both achieve our strategy and maximise our content’s potential, while also making it easier to protect our IP and manage our own resources and timelines with fewer touchpoints over time.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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