Connect with us

Latest News

GAMESCOM 2025: GAMELOOP INTERACTIVE CHANNEL COMING TO SAMSUNG GAMING HUB

Published

on

Reading Time: 2 minutes

GameLoop, the first hosted, interactive game channel built for Smart TVs, today announced its launch on Samsung Smart TVs and devices on Samsung Gaming Hub, the all-in-one game streaming discovery platform bridging hardware and software for a better player experience. The GameLoop hosted channel converts passive TV viewing into playable game sessions with its proprietary “Play Now” feature, inviting audiences to jump from watching to playing in seconds—no downloads, subscriptions, or extra hardware.

GameLoop’s live hosts showcase real gameplay and invite viewers to join instantly, creating a high-intent funnel from Smart TV reach to measurable gameplay sessions. For publishers, this opens a new distribution channel to millions of Smart TV households with ad-supported monetization and transparent performance reporting.

“GameLoop solves the two biggest challenges for gaming on Smart TV—discovery and scalable monetization,” said Zane Vella, Co-Founder and Chairman of GameLoop. “As Smart TV advertising continues to grow, this is the next frontier for free-to-play game distribution.”

GameLoop’s current catalog spans arcade, puzzle, runner, word, and real-time multiplayer titles tuned for the living room, with remote and mobile controller options. Partnering with Samsung positions GameLoop to reach a fast-growing casual gaming audience, primarily adults who prefer ad-supported entertainment and increasingly play on the biggest screen in the home.

What publishers get:

  • Net-new reach on TV: Access tens of millions of Smart TV players—without getting buried in an app store.
  • Frictionless conversion: “Play Now” turns impressions into sessions; track CTR, session starts, time played, and replays.
  • Cloud streaming for PC games: Bring your PC build to TV via cloud streaming—no complex TV port required.
  • Editorial + hosts = discovery: Friendly hosts, featured placement, genre rails, and event takeovers drive play.
  • Ad-supported revenue: Clear rev-share model with premium sponsor integrations and event opportunities.
  • Re-engagement (opt-in): Tools to re-contact players across platforms where permitted.

Launching as the Connected TV gaming market accelerates toward significant growth, GameLoop offers publishers a new, measurable acquisition and revenue channel for the living room.

GameLoop begins rolling out in Q3 on Samsung Smart TVs on Samsung Gaming Hub. Publishers simply need to provide a trailer and PC build. To be considered for the Early Release slate, contact [email protected].

The post GAMESCOM 2025: GAMELOOP INTERACTIVE CHANNEL COMING TO SAMSUNG GAMING HUB appeared first on European Gaming Industry News.

After starting out as an affiliate in 2009 and developing some recognized review portals, I have moved deeper into journalism and media. My experience has led me to move into the B2B sector and write about compliance updates and report around the happenings of the online and land-based gaming sector. Later also ventured into covering several tech industries.

Continue Reading
Advertisement

GamingNewsRoom.com – The Pulse of the Global Gaming Industry

GamingNewsRoom.com cuts through the noise and delivers what the industry actually needs: fast, sharp, and relevant updates from across the gaming universe. Powered by HIPTHER, this platform brings clarity, insight, and a bit of edge to a world overflowing with press releases and recycled headlines.

Real News. Real Insights. Zero Fluff.

With a rapidly growing audience of industry professionals, operators, suppliers, regulators, and tech innovators, GamingNewsRoom.com serves up in-depth stories, analysis, and timely coverage that keeps the global gaming community in the loop. We follow the trends that matter:

  • iGaming & Land-Based Gaming
  • Sports Betting & Esports
  • Regulation, Compliance & Market Movements
  • Technology, AI, Web3 & Future-Ready Innovation

From rapid-fire news briefs to deeper investigative pieces, interviews, opinion columns, and event reporting, GamingNewsRoom.com brings a modern, dynamic perspective to every corner of the industry.

A Platform That Brings the Industry Together

GamingNewsRoom.com doesn’t stop at publishing. Through extensive coverage of HIPTHER’s conferences, virtual discussions, meetups, and global insights, we act as a bridge between leaders, innovators, regulators, and rising talent. It’s where the stories happen — and where the industry connects.

Why GamingNewsRoom.com?

Because the industry deserves a news hub that’s fresh, fast, and unfiltered. Backed by HIPTHER’s decade-long legacy of empowering communities through events, media, and knowledge, GamingNewsRoom.com is built to be your daily checkpoint for what’s shaping the future of gaming worldwide.

Get In Touch

Want to collaborate, submit news, or explore partnerships? We're here for it.

Sales & Partnerships: [email protected]
Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2025
GamingNewsRoom.com is proudly part of HIPTHER. Registered in Estonia under HIPTHER OÜ, Registration no.: 17339889, EU VAT ID: EE102909106.

A decade of innovation — and yes, we’re just getting started. The future isn’t waiting, and neither are we.

Please turn AdBlock off