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Push Gaming bolsters Danish presence with Danske Licens Spil

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B2B gaming supplier Push Gaming has strengthened its position in the Danish market, following a partnership with leading operator Danske Licens Spil.

Top-performing titles from Push Gaming’s vast portfolio are now available to the state-owned operator’s players, including recent releases like Razor Ways and Retro Sweets which will be joined by industry staples such as Razor Shark and Fat Rabbit.

By partnering with Danske Licens Spil, Demark’s largest operator and a World Lottery Association member, Push Gaming reinforces its position as a leading provider of premium entertainment experiences within key markets.

The collaboration is supported by a robust pipeline of new and existing titles designed to entertain players.

Fiona Hickey, Chief Business Development Officer at Push Gaming, said: “Danske Licens Spil is synonymous with the Danish market, being the leading operator within the region. This partnership sets a precedent for our growth ambitions, both locally and internationally.

“Players at Danske Licens Spil, have come to expect the best titles on the market and can now experience the thrill of our immersive games, bringing our renowned slots to a wider audience.”

Simon Hoffmann Riis, Senior Games & Analytics Manager at Danske Licens Spil, said: “We’re thrilled to once again be able to collaborate with Push Gaming and offer their innovative and exciting games to our player base. It’s been almost two years since Danske Spil customers last were able to indulge in fan favourites like Razor Shark and Jammin’ Jars, and until now, Push Gaming has been the primary missing piece in our otherwise impressive content offering.”

“Being a market leader within Denmark means offering our players the biggest and best titles available and finally partnering with Push Gaming again encompasses these goals.”

The post Push Gaming bolsters Danish presence with Danske Licens Spil appeared first on European Gaming Industry News.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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