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Jekaterina Dubnicka Represents Slotsjudge at the European Gaming Q1 2024 Meetup

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The European Gaming Q1 2024 Meetup is the first event of the year in association with HIPTHER, bringing up-to-date, fresh topics and discussions within the European iGaming industry. Jekaterina Dubnicka (pictured), the Marketing and Communications Manager for Slotsjudge, represented the brand in a one-to-one question-and-answer segment with host and co-founder of HIPTHER Zoltan Tuendik.

Overview of the European Gaming Q1 2024 Meetup:

The event took place online on February 28, 2024, and focused on a number of topics including innovation and marketing within the iGaming industry. Along with the exploration of industry strategies and technological advances, the meetup was an opportunity to answer burning questions such as the impact of artificial intelligence and adaptation to industry trends.

Dubnicka’s Participation:

During the event, Dubnicka represented Slotsjudge to chat about a number of core subjects and values that are relevant to the brand and the industry as a whole. This included gamification, community engagement, consumer personalisation and trend usage to keep content relevant to the user.

Key Takeaways and Future Implications:

Participation in the meetup was a perfect opportunity for Dubnicka to touch on strategies and challenges within the iGaming industry. These included adapting to changing consumer behaviours, the importance of providing fresh insights on topics that are close to the user’s hearts and how Slotsjudge connects with the community on a human level.

Furthermore, the segment brought up the topic of artificial intelligence and the importance of airing on the side of caution to ensure accurate, factual content production that is compliant at all times.

Conclusion:

“The European Gaming Q1 2024 Meetup presented an ideal question-and-answer discussion on various topics that align with Slotsjudge’s strategic goals,” Dubnicka said. “Slotsjudge is dedicated to providing responsible entertainment in the iGaming industry through innovation and community engagement. Our commitment to serving our audience with a more personalised service is met through consistent metric and human behaviour analysation on the ground and through the use of technology.”

Alan Campbell began reporting on the global gaming industry from the late-1990s after graduating from university with a degree in journalism and history. His career has included collaborations with a large number of traditional and digital publications from around the globe with the experienced professional having covered a plethora of topics, companies, regulatory developments and technological innovations.

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