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Playson secures Gibraltar B2B remote gambling licence

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Award-winning supplier eyes further international growth with latest licence approval

Playson, the fast-growing digital entertainment supplier, has been granted a B2B licence by the Gibraltar Licensing Authority, a move that will supercharge its ambitious growth plans.

Gaining this sought-after licence follows a strong year of growth for Playson and precedes a packed roadmap of content releases for next year, which will now be available to Gibraltar-licensed operators.

As part of the licensing process, Playson completed several stages of vigorous scrutiny, engaging C-levels from across the business, including its CEO, COO and CCO, Head of Platform, and General Counsel, Felicia Andronic.

After six months of preparation, the provider submitted a business plan and received pre-approval for the licence, before embarking on an extensive due diligence process across the whole business.

Playson’s extensive portfolio of games has now been certified for use and operators with a Gibraltar licence can now benefit from player favourites such as Coin Strike: Hold and Win, 3 Pots Riches: Hold and Win and Energy Coins: Hold and Win, as well as a robust 2024 roadmap featuring a greater frequency of new releases each month.

Felicia Andronic, General Counsel at Playson, said: “The Gibraltar licence is an important milestone for us and after a long and thorough process, we are pleased to have been approved by the Gambling Division. This key licence will spark significant commercial growth for us and enable us to provide our engaging content to even more UK and international facing operators.

“In 2024, Playson will step up a gear, delivering a jam-packed schedule of game releases and supporting promotions, so we are thrilled that more players than ever before can enjoy what we have to offer.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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