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AvatarUX agrees aggregation partnership with REEVO

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Award-winning slots studio AvatarUX has bolstered its distribution network following a partnership with fast-growing B2B game provider and aggregation platform, REEVO.

The partnership will see hugely popular titles such as CherryPopTM and MonkeyPopTM launch across REEVO’s partner operators, as the demand for the award-winning PopWinsTM and MultiPopTM mechanics continue to soar.

AvatarUX’s full portfolio of games will be rolled out onto REEVO’s leading aggregation platform, as the studio continues to grow its distribution and list of new partnerships across multiple key markets.

AvatarUX joins an expanding collection of studios on REEVO’s aggregation offering, which has grown significantly since the start of 2023 to include a number of market leading games providers.

REEVO has 70+ game providers with more than 8,000 games, including slots, table and crash titles as well as live gaming experiences. This extensive collection is sourced from esteemed third-party suppliers, with support for free rounds. Continuing its commitment to improvement, REEVO plans to add 60+ new game providers in 2023.

Nicola Longmuir, CEO at AvatarUX, said: “We’re very pleased to partner with REEVO and add our portfolio of top-performing content to its ever-growing aggregation offering.

“We’re in a period of strong commercial growth and partnerships like these allow us to expand our distribution to new markets and target new players.”

Petra Maria Poola, Head of Sales at REEVO, said: “AvatarUX’s PopWinsTM games swiftly established themselves as must have titles when they launched, and the hype has only grown since then.

“Our customers will love getting access to this premium content, and we’re delighted to confirm this partnership with one of the brightest brands in iGaming.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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