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G.Round Introduces New Private Playtest Service, Ensuring a Secure and Controlled Testing Environment

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G.Round, the community-driven playtesting platform for games in development, has announced the launch of its new Private Playtest Service. Now game studios and publishers can privately test their games with a select group of users in an identified, controlled, and watermarked secure environment. And, with invaluable feedback and insight, they can improve their games substantially prior to commercial launch.

The service follows a straightforward process, ensuring they can efficiently and effectively test their games. To guarantee a high level of confidentiality and provide complete control over user access to their games, the process consists of the following steps:

● Private Testing Consultation: At an early stage, G.Round will set up an introductory meeting with the client to gather comprehensive insights into their specific requirements and strategically plan private testing. Through this meeting, G.Round will help to create private tests that are unique to the client’s testing requirements, such as targeting demographics of age, gender, region, genre preference, and hardware environment.

● Studio / Publisher Onboarding: G.Round provides a simple onboarding process for Private Tests. During the onboarding process, clients can further customize their private test experience by creating surveys and research questions for testers that are unique to their game. Clients can also integrate G.Round’s proprietary SDK package to gather in-game data, which will be analyzed together with G.Round’s real user data.

● Creating a secure Game Testing Environment: Each tester for private tests will undergo a vetting process to ensure suitability in a controlled game testing environment. This process includes signing non-disclosure agreements and verifying personal credentials before acceptance into the Private Test program. Such measures minimize the risk of uncontrolled testing. The platform also includes additional security features, such as an authentication tool for access, file encryption for increased security, and a watermark inscribed on all recordings of the games.

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● Real-Time Game Testing: Studios and publishers will be given appropriate tools to gather real-time engagement data from testers. This includes dashboard tools for live feedback, dedicated communication channels for the testing group, and live G.Round support members to guide them through the process. This ensures clients have a convenient and seamless experience throughout the testing phase.

● Outcome and Results: Once the game has collected all feedback from testers, a personalized and comprehensive report will be prepared for the client. The report will not only encompass a professional review of the game but also include an analysis of candid feedback from private game testers. This will help the developers and publishers gain subjective insights into the game’s strengths and weaknesses, as well as refine different game mechanics. In addition, the clients will receive copies of video recordings of the testers’ gameplay, including highlighted sections so that they would have an extended perception of how the game was engaged by testers.

G.Round’s founder and CEO, Danny Woo, commented: “By engaging with an exclusive group of testers, developers and publishers can gather invaluable insights that contribute to improved game performance and enhanced user experience. The platform is a critical tool in refining games, helping to identify issues or concerns, and ultimately helping ensure a highly successful and polished commercial release.”

“The platform includes various security features such as build encryption, watermark display, gameplay recording and individual electronic NDA. One of the standout features is the watermark display, which adds an extra layer of protection against unauthorized distribution. Additionally, recording and uploading functionality not only ensures a high-security level but also enables our clients to capture and analyze gameplay footage, providing valuable insights into the first-time experience of users and aiding in the optimization process,” concludes Danny Woo.

G.Round aims to contribute to the success of game launches, providing playtesting opportunities to game developers and publishers before commercial launches. G.Round has provided only public testing service so far but now wants to give a private testing environment to manage user access, test duration, and recording settings, ensuring a customized and efficient testing experience.

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By providing a secure and controlled environment for private playtesting, G.Round’s new playtesting service will enable developers or publishers to shape their games to captivate players and make a lasting impact without risking leaks by unidentified users.

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Canada

Play’n GO announces partnership with Canadian operator Loto-Québec

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Play’n GO, the world’s leading casino entertainment provider, has today announced a partnership with Canadian operator Loto-Québec, launching the Swedish gaming giant’s games into another Canadian province.

Already active in another Canadian province , this partnership sees Play’n GO’s content available in the province of Québec exclusively with Loto-Québec, a state-owned corporation, where online players now have access to titles such as Tome of Madness. 

Magnus Olsson, Chief Commercial Officer, Play’n GO said: “At Play’n GO, we have always been clear in our vision to be active in every regulated market in the world, and this partnership with Loto-Québec is the next step on that journey.

“Our past success in Canada gives us confidence that players in Québec will enjoy the best Play’n GO content, and we look forward to many years of success with Loto-Québec in the province.”

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Stéphane Martel, Head of Product and Innovation at Loto-Québec added: “As the sole iGaming operator in Québec, we pride ourselves on offering titles that truly add value to our platform, lotoquebec.com. We are happy to bring Play’n GO games to our players.”

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Canada

Court Decision Upholds iGaming Ontario’s Model

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iGaming Ontario has welcomed the decision of the Ontario Superior Court, which found that iGaming Ontario’s model is consistent with the Criminal Code and that iGaming Ontario is conducting and managing igaming in the province.

“We have always been confident in our model and are pleased that the court has ruled in our favour, and that Ontarians can continue to play with confidence in our regulated igaming market,” said Martha Otton, Executive Director of iGaming Ontario.

“Ontario’s model meets the requirements and contributes to the public good by protecting players, their data and their funds, while helping to fund priority public services in Ontario, and bringing well-paid, high-tech jobs and economic development to Ontario,” Otton added.

In dismissing the application brought forward by the Mohawk Council of Kahnawà:ke (MCK), the Superior Court found that iGaming Ontario is the “operating mind” behind Ontario’s competitive igaming market in accordance with the conduct and manage requirements of the Criminal Code.

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iGaming Ontario will continue to conduct and manage igaming as it has since the launch of the regulated market on April 4, 2022.

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Bragg Gaming Group

Bragg Gaming Appoints Renowned iGaming Executive Neill Whyte as Chief Commercial Officer

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Bragg Gaming Group, a global iGaming technology and content provider, announced that Neill Whyte has been appointed as Chief Commercial Officer (CCO), effective 1st May 2024, establishing a new global commercial structure at the Company and bolstering its leadership team.

Whyte brings over 18 years of experience in the iGaming sector, most recently in the role of Chief Commercial Officer at Digital Gaming Corporation’s (DGC), B2B iGaming Division. After joining DGC in early 2020, he was responsible for the commercially successful launch and growth of its content distribution business in the US.

Prior to joining DGC, Whyte held multiple positions in the gaming industry including as Head of Business Development at Isle of Man-based iGaming specialist Apricot Investments, as Board Member at Swedish iGaming product and Lottery content distributor Genera Networks, and in various senior roles over eleven years at leading iGaming content supplier Microgaming, including as Head of Product Channels.

In his new role with Bragg, Whyte will be tasked with leading the Company’s global commercial teams to drive growth across all of the Company’s product verticals which include proprietary online casino content from its Atomic Slot Lab, Indigo Magic and Wild Streak Gaming studios, exclusive content from content partners, HUB a leading casino content aggregation platform, Fuze player engagement, as well as its award-winning player account management (PAM) platform and turnkey solutions.

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Matevž Mazij, Chief Executive Officer at Bragg, said: “I am very pleased to be announcing today the appointment of Neill Whyte as Chief Commercial Officer at Bragg. His iGaming product and market knowledge, together with his record in driving growth from developing successful and mutually beneficial commercial partnerships are exceptional.

“As we leverage our broad content and product portfolio to grow in existing and new markets, including in the United States, Canada, Latin America and Europe, Neill’s unique combination of knowledge, skills and experience in this sector are a perfect fit for our ambitions at Bragg.”

Neill Whyte, Chief Commercial Officer at Bragg, said: “It’s an honor to join Matevž and the wider teams at Bragg already in place across North America, Europe and in India. I have been impressed with the depth and quality of the content, product and technology offerings at Bragg, and its ability to rapidly adapt, certify and deploy this content and technology in newly regulated markets is a distinct advantage.

“We also have a huge opportunity to grow our footprint with our existing customers in markets in which we are already established. Our content and product roadmaps are second to none, and I’m planning to get on the road in the coming weeks and months to meet the team and our customers and to start building for the next stage of mutual growth. I can’t wait to get going.”

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