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Blueprint Gaming’s TV favourite returns in Deal or No Deal™ The Banker’s Call
Blueprint Gaming’s big, licensed slot series continues to prove incredibly popular and its latest instalment is set to continue the success with Deal or No Deal™ The Banker’s Call.
The Banker keeps on giving as players are challenged to deal at the right time in a game that provides a unique twist on the smash hit TV series.
Three or more of the familiar Deal or No Deal™ symbols award the Banker’s Bonus where players can choose a box to reveal one of the wins displayed on the paddles. Choose whether to Deal and bank the prize or No Deal and reject it.
Collecting as much money as possible is the aim of the game during the three deals that are offered, but as always, players have to watch out for the Bankers’ Call. When the phone rings, any unused Deals are lost and one final box appears which must be collected.
This latest version of the player favourite slot brings more win potential to the table and maintains the fresh takes that each iteration of the series provides. Deal or No Deal™ The Banker’s Call is the latest slot from Blueprint following a packed Month that saw Crabbin’ for Cash™, The Stash™ and Fishin’ Frenzy The Big Splash™ land in operators’ lobbies and May is set to deliver yet more familiar names and new experiences for players to get hands-on.
Jo Purvis, Director of Key Accounts and Marketing UK at Blueprint Gaming said: “We’re delighted that Deal or No Deal™ The Banker’s Call continues one of our most popular and successful game families and this latest version takes the much-loved brand to new heights with some incredible new features.
“We’re bringing fantastic new slots to market with incredible frequency and each one brings something else to our portfolio. We’re excited to see what players make of our latest crop of content.”
Latest News
BEGE Expo Announces “Gaming Start-UP Challenge 7.0” — A Premier Opportunity for Gaming Innovators

For the 16th edition of BEGE, one of the most important events in the gaming industry in the Balkans, the expo proudly brings back the “Gaming Start-UP Challenge 7.0” as a highlight of this year’s event. This exciting entrepreneurial competition returns to the BEGE and EEGS stage, offering start-ups a unique platform to showcase their innovations to industry leaders and investors.
The challenge is open to start-ups developing groundbreaking solutions relevant to the gaming industry. Whether your focus is on advanced payment methods, online gaming platforms, cryptocurrency and blockchain technologies, security solutions, or cutting-edge game development tools, your innovation has a place here. The competition also welcomes pioneering work in augmented and virtual reality, esports and live streaming, and responsible gaming technologies. In essence, any technology that enhances or revolutionizes the gaming or gambling experience fits the spirit of this challenge.
Participants will have the exclusive chance to pitch their start-up live on the EEGS stage, gaining invaluable exposure during the two-day BEGE exhibition. Beyond the stage, this event provides a vibrant networking environment to connect with potential partners, investors, and key stakeholders across the gaming ecosystem.
To apply, startups are required to pay a nominal participation fee of 100 euros to secure their spot. Selected applicants will receive a short questionnaire and be invited to prepare a concise presentation for the competition.
Don’t miss this opportunity to propel your gaming start-up into the spotlight and join the forefront of gaming innovation.
Apply now and take your place in shaping the future of the industry!
The post BEGE Expo Announces “Gaming Start-UP Challenge 7.0” — A Premier Opportunity for Gaming Innovators appeared first on European Gaming Industry News.
Latest News
Incentive Games Launches Real-Money Gaming Division, Incentive Studios

Incentive Games Launches Real-Money Gaming Division, Incentive Studios
Incentive Games, a leading name in free-to-play game development, is proud to announce the launch of Incentive Studios, its new real-money gaming (RMG) division.
Built on years of success delivering high-performing free-to-play titles to global operators, and leveraging extensive user psychology and behaviour research, Incentive Studios marks a strategic expansion into the real-money gaming market.
Incentive Studios will focus on creating immersive real-money gaming content, kicking things off by putting a fresh spin on popular game variants like Crash, Tower, and Arcade. These aren’t simple upgrades; they’re complete rebuilds from the ground up, blending captivating gameplay with smart design principles to ensure lasting engagement.
John Gordon, Chief Executive Officer at Incentive Games said, “We’ve spent years refining the art of engagement in the free-to-play world. Now we’re bringing that same level of craft, creativity, and player psychology to our real-money games. Incentive Studios is where innovation meets performance.”
Clients can expect familiar game formats, reimagined with a sharp focus on maximizing re-engagement and long-term play. Every title is built with user-centric design at its core, crafted to engage the next generation of real-money gaming players. With an player-first approach, the games are designed to drive acquisition, retention, and revenue.
With a growing library of original RMG titles in the pipeline, Incentive Studios is set to make its mark on the global gaming landscape. The first wave of games will be available to partners in Q3 2025.
The post Incentive Games Launches Real-Money Gaming Division, Incentive Studios appeared first on European Gaming Industry News.
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Spillemyndigheden: Danes Spent More Money on Gambling in April

The Danes’ gambling spend increased in April 2025 compared with the same month last year. Especially online casino and betting saw a growth in the spending.
Figures from the Danish Gambling Authority’s monthly statistics show that the total gambling spend in April increased by 11.5% compared with April 2024.
Particularly online casino and betting contributed to the growth in the total gambling spend with an increase of 21.6% and 6.1%, respectively. On the other hand, land-based casino and gaming machines saw a minor fall of 2.5% and 3.6%, respectively.
The monthly statistics also cover key figures describing the Danish Gambling Authority register of self-excluded players (ROFUS) and the helpline StopSpillet.
The post Spillemyndigheden: Danes Spent More Money on Gambling in April appeared first on European Gaming Industry News.
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