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Play’n GO secures Ontario supplier licence

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The world’s leading gaming entertainment supplier is set to bring its unmatched portfolio of titles to Ontarians when the newly regulated Province of Ontario gaming market opens on 4 April.

Play’n GO has been awarded a supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO) that will see the company’s unmated portfolio made available for players when the newly regulated market opens on 4 April.

As one of the first suppliers to be awarded a licence by the AGCO, the world’s leading gaming entertainment supplier’s customers will be able to offer residents of Ontario blockbuster titles that are popular with players all over the world such as Rise of Olympus, Book of Dead, Reactoonz, Tome of Madness and many more.

Magnus Olsson, Chief Commercial Officer for Play’n GO, said, “Regulated markets are vital not just to Play’n GO’s business strategy, but to the industry as a whole; they ensure a safe gaming environment for players, and operators can focus on providing a fun and entertaining experience that is truly sustainable.

“Ontario is an important province representing some 40 per cent of the population of Canada, and we look forward to players there enjoying our games.

“However, Ontario represents just the first stage in Play’n GO’s North American entry strategy that will see our titles shortly be made available in selected regulated US state level iGaming jurisdictions for the very first time.

“With Ontario’s regulated market opening, followed by our entry into the USA, it’s set to be an exciting year for Play’n GO.”

Sissel Weitzhandler, Chief Risk and Compliance Officer for Play’n GO, added: “Our strategy remains to engage with all regulated jurisdictions, and we thank the AGCO for our licence award. The opening of Ontario’s regulated market is exciting and an important milestone in Play’n GO’s North America journey. We look forward to supporting our partners in Ontario from 4 April onwards.”

Gaming Americas is a news portal providing in-depth news and press release coverage about the gaming industry in North America, Latin America, and South America. Besides the news coverage, the team also hosts boutique-style summits in Europe and North America.

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