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Kryptomon launches Stage 1 of its play-to-earn living NFT game

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Kryptomon, the NFT play-to-earn blockchain game where Pokémon meets Tamagotchi and CryptoKitties, launches Stage 1 of its NFT gaming metaverse. As the first project to create a living NFT on the blockchain, players can breed, care for, and train their Kryptomons, NFT creatures with unique characteristics and abilities.

Kryptomon’s official launch arrives on the heels of two successful initial NFT egg sales on Binance NFT, the NFT marketplace of the world’s largest cryptocurrency exchange. The debut sale in November 2021 resulted in 2,000 NFT eggs selling out in under 1 second and generating $180,000 in sales, one of the fastest sales in Binance NFT’s history. A second egg sale launched on February 8, 2022 generated $237,500 in sales again under 1 second for 2,500 NFT eggs sold, setting another benchmark for Kryptomon.

Kryptomon merges the core design concepts behind Tamagotchi and Pokémon, reimagining them for the modern era of blockchain gaming, and bringing players an entire gaming Metaverse they can own a part of. Kryptomons are collectible virtual monsters, living NFTs with features defined by a unique 38-random parameter digital genetic code. The platform conducts monthly augmented reality treasure hunts during every full moon, sending players, armed with their smartphones and crypto wallets, on a real-world quest for loot boxes with consumables and NFT Kryptomon eggs.

As part of the Stage 1 release campaign, players receive daily loot boxes with valuable consumables, including food, bandages, and training cards for their Kryptomon. The more Kryptomons users collect, the more loot boxes they receive daily. Players use the consumables to feed and train their Kryptomon, forging stronger bonds with their living digital companions. This will benefit players in Stage 2, with the release of a full-fledged combat system. If trainers neglect their Kryptomon, the creatures will freeze, with players having to pay a fee to unfreeze and continue using them.

Starting on the 15th of February, players will be able to breed their Kryptomon NFTs and begin selling the new NFT eggs they generate on any of the 7 NFT marketplaces that have partnered with Kryptomon, including Kryptomon’s official KMarket marketplace. On the same date Kryptomon will release its “Play to Earn” (P2E) mechanics to the game, making it possible for players to start earning money in the form of $KMON tokens and NFTs as they enjoy the game.

Kryptomon’s marketplace enables Kryptomon NFT trading, purchases, and $KMON token staking to participate in NFT lotteries and generation of “candies,” which are used as in-game currency to purchase loot-boxes and items.

Incorporating a first-of-its-kind blockchain “Walk to Earn” model for users to earn NFTS, $KMON tokens, in-game items and new features, Kryptomon integrates real-world gameplay and Metaverse capabilities to create an immersive community experience through monthly treasure hunts. Alongside the treasure hunt, Kryptomon expands its lore, releasing the first issue of its comic book series titled Eva’s Journey. Each month, new issues will reveal more about the game’s backstory and characters while giving readers helpful gameplay tips.

Moving ahead with its gaming platform, the Kryptomon team has expanded its advisory board with gaming veterans including Shinichi Okamoto, former CTO of PlayStation, and more recently Raz Friedman, CPO of gaming platform giant Playtika. Friedman joined the advisory board of Kryptomon following months of close mentorship and an early seed investment in the project, bringing over a decade of experience at Playtika and a key figure in expanding the platform’s market cap to $7 billion dollars.

“We’re ecstatic for the Stage 1 launch of the game,” says Umberto Canessa, Founder & CEO of Kryptomon. “Being able to interact, breed and earn with their living NFTs is a huge step for the trainers, and is just the beginning for the metaverse that we are putting together, update by update. We believe that AR and blockchain will revolutionize gaming, and we spearhead this change with a game built on beloved mechanics.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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