Press Releases
THE OPEN CALL FOR THE ULTIMATE INDIEMASH GAME CONTEST IS OFFICIALLY OPEN

What is the Ultimate IndieMash Game Contest?
The Ultimate IndieMash is a contest for unique playful makers of the world, to present their work to an international audience. Hosted live from Bristol, UK and Enschede, NL, and streamed all over the world, the participants get three minutes each to show their game, interactive project, immersive installation or playful performance, through an online video connection. So you don’t have to travel to participate!
The evening is for them to share their concepts and gain new fans, and at the end of the program, the viewers and a jury of professionals will vote for their favourite project. Besides receiving the Sickest Trophy, the winner of the Ultimate IndieMash will also get a spot at the Overkill Festival 2025!
What are we looking for?
Not only are we looking for the most original, extravagant and alternative playful concepts, the Ultimate IndieMash is also a celebration of diversity within the indie-game community. We strongly encourage applications from candidates who are likely to be underrepresented in the gaming world. From coding mothers to queer visual artists and indigenous storytellers, everyone is invited to show their unique project and creations to our audience online!
How will the evening look?
The Ultimate IndieMash is a two-hour online program, filled with music, playful interactions and of course the gamemakers and their projects! In the first hour, the participants show their work in a 3 minute presentation, that can be as playful as you want! They will get a chance to answer some questions from the audience as well, to explain their projects as well as possible! In the second hour, the participants together with the audience will play some exciting games in which the audience creates prompts, drawings and more for the participants to be creative with! After that, the audience ánd the jury will vote for their favourite project, and at the end of the show the winner will be announced!
When is this all happening?
The application-deadline for the participants is the 30st of March. Afterwards, the Sickhouse team will make a selection of 10 participants to present their projects! These makers will be announced on the 16th of April, and the show itself will take place on the 24th of May!
The post THE OPEN CALL FOR THE ULTIMATE INDIEMASH GAME CONTEST IS OFFICIALLY OPEN appeared first on European Gaming Industry News.
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FeedConstruct Unites with YoPhone and YoHealth

FeedConstruct launches its official space and channel on YoPhone, giving sports fans a secure new way to track stats, catch highlights, and stay connected to the latest match updates.
FeedConstruct a leading provider of sports data solutions, has now officially partnered with YoPhone, the next-generation entertainment and communication app designed for communities, fans, and professionals. It further extended the partnership by also partnering with YoHealth, an app offering a health-focused space where users can explore health insights, track daily steps and receive rewards.
YoPhone is a super app designed for seamless communication and engagement – allowing users to chat, join video calls, explore bots and web apps, interact in business and community channels, and much more.
As part of this collaboration, FeedConstruct now operates its official channel for B2B partners and dedicated space for sports fans within YoPhone.
In the FeedConstruct’s channel, users can now subscribe and access updates and highlights regarding FeedConstruct. While, the dedicated space FeedConstruct has on YoPhone brings exclusive sports content directly to users.
In this dedicated space, sports fans can explore a wide range of Stats designed to provide historical insights, daily matches, standings, H2H comparisons, timeline, and competition highlights across 24 sports. Stats offers 30+ years of historical sports data, three decades of insights in one place.
This dedicated space is more than just a news feed, it’s a living hub for sports enthusiasts who want to stay ahead of the game. Whether you’re following daily match calendars or diving deep into detailed competition data across various sports, FeedConstruct’s Sports Stats on YoPhone offers fans a seamless way to track, analyze, and enjoy the action, all in one secure environment.
Alongside its public space for sports fans, FeedConstruct has also adopted YoPhone for its internal communications, using the app’s secure messenger and channel system to manage conversations and updates across its teams.
With FeedConstruct’s space now live on YoPhone, sports fans can track the latest stats, catch highlights, chat with friends, and stay fully connected, all within a single secure and user-friendly platform.
Besides YoPhone, FeedConstruct also joined YoHealth. YoHealth offers a health-focused space where users can explore health insights, track daily steps, collect points and receive rewards such as FTNs. The platform allows users to balance digital life with personal well-being.
As part of this space, FeedConstruct runs its official blog on YoHealth, offering insights not only for sports fans but also for those who are interested in the industry and are looking to lead a healthier lifestyle. Whether you want to stay updated on FeedConstruct’s latest posts or earn rewards for daily steps and wellness challenges, YoHealth offers a seamless way to combine health tracking with content discovery.
The post FeedConstruct Unites with YoPhone and YoHealth appeared first on European Gaming Industry News.
Press Releases
Kambi Group plc repurchase of shares during 16 April – 22 April 2025

Kambi Group plc (“Kambi”) has during the period 16 April to 22 April 2025 (the “Buyback Period”) repurchased a total of 36,500 ordinary shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).
The objective of the Programme is to achieve added value for Kambi’s shareholders and to give the Board increased flexibility with Kambi’s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 36,500 ordinary shares at a volume-weighted average price of 115.13 SEK. From the beginning of the Programme, which started on 6 November 2024, until and including 22 April 2025, Kambi has repurchased a total of 1,252,000 ordinary shares at a volume-weighted average price of 108.82 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
16 April 2025 | 14,000 | 113.84 | 1,593,739 |
17 April 2025 | 14,000 | 116.46 | 1,630,402 |
22 April 2025 | 8,500 | 115.08 | 978,193 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 22 April 2025, Kambi’s holding of its own shares amounted to 1,252,000 and the total number of issued shares in Kambi is 29,903,619 ordinary shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary shares, up to a maximum amount of €12.0 million.
A full breakdown of all transactions carried out during the Buyback Period is attached to this announcement.
Information on the Programme is available on Kambi’s website, kambi.com/investors/share-information/
The post Kambi Group plc repurchase of shares during 16 April – 22 April 2025 appeared first on European Gaming Industry News.
Press Releases
BMM TESTLABS EXPANDS ITS REACH AND NOW TESTS AND CERTIFIES GAMING PRODUCTS IN THE UNITED ARAB EMIRATES
BMM Testlabs (“BMM” or “the Company”), the world’s original gaming test lab renowned for exceptional product compliance and certification services, today announced its official approval to test gaming products for the United Arab Emirates’ licensed lottery – The UAE Lottery – and commercial gaming program.
This approval comes from the General Commercial Gaming Regulatory Authority (“GCGRA”), which holds exclusive jurisdiction to regulate, license, and supervise all commercial gaming activities and facilities, including lottery, internet gaming, sports wagering, and land-based gaming facilities. BMM’s certification falls under the ‘Independent Testing Laboratories’ category.
BMM Testlabs’ Chief Executive Officer Martin Storm said, “We are excited and deeply honored that the GCGRA has entrusted BMM Testlabs with the responsibility of testing products for their new lottery, land-based, and digital gaming program, knowing that we’ll do so with the highest levels of impartiality, technical expertise, transparency, efficiency, and, most of all, integrity.”
BMM Testlabs brings 44 years of global leadership in product compliance across regulated markets and is trusted by games, systems, and lottery manufacturers, suppliers, developers, and regulators worldwide.
In addition to product compliance testing, BMM Testlabs’ BIG Cyber provides end-to-end cybersecurity protection solutions, including penetration testing, vulnerability assessments, PCI:DSS evaluations, and managed security services. Through RG24seven Virtual Training, BMM also offers compliance-grade virtual training on responsible gaming, anti-money laundering, and other important topics – presented by industry experts and available in multiple languages.
The post BMM TESTLABS EXPANDS ITS REACH AND NOW TESTS AND CERTIFIES GAMING PRODUCTS IN THE UNITED ARAB EMIRATES appeared first on European Gaming Industry News.
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