Compliance Updates
Swintt’s certified games ready to enter the Greek market

In-demand software provider adds a 12th regulated market to its operations as full portfolio of games receives approval to launch from Hellenic Gaming Commission
Having vowed to enter three new markets over the course of 2025, hotshot software provider Swintt has already gone some way to delivering on this promise with the announcement that its games are now certified for release in Greece.
With the Hellenic Gaming Commission (HGC) giving the studio the greenlight to provide Swintt titles to licensed platforms in the country, Greece becomes the 12th regulated market in which Swintt is approved to operate.
Following hot on the heels of similar approvals in the UK and Ontario last year, acquiring game certification for the Greek market will enable the provider to connect with even more players and operators across Europe and is merely the beginning of Swintt’s plans this year.
The team at Swintt also has its eyes on the Italian and Swiss markets, further expanding its outreach and demonstrating the studio’s commitment to ensuring that its content reaches a broad cross-section of customers in numerous global regulated markets.
Now that it has secured certification for Greece, Swintt will prepare its catalogue of games to ensure that they’re primed and ready for release in the country – and the provider is already working hard behind the scenes to identify potential partnership deals that will bring its line-up to market.
Building on this momentum, the Elysium Studios driven by Swintt catalogue of games is expected to be a hit in the Greek market, thanks to its cutting-edge graphics and innovative features with a focus on delivering immersive experiences that cater to their player preferences
David Mann, Chief Executive Officer at Swintt, said: “At Swintt, we’ve always been clear about our ambitions to expand, but it’s important for us to do that in a strategic way and only target regulated markets that make commercial sense to us – and Greece definitely fits this bill.
“As the 12th regulated market where our games are certified for launch, we’re very happy to have been granted approval by the HGC and are already hard at work trying to find suitable partners to host our titles in the country. I’m very excited about the possibilities the Greek market will hold for Swintt and am already looking forward to getting our portfolio out to a wide new audience.”
The post Swintt’s certified games ready to enter the Greek market appeared first on European Gaming Industry News.
Africa
WorldMatch Secures Certification in South Africa

WorldMatch has announced that it has secured the certification in South Africa. This important certification, confirms the compliance of all WorldMatch games with the required standards, allowing operations with an already active client in the region.
WorldMatch’s official entry into the South African market marks another step forward in the company’s international growth strategy. Additionally, WorldMatch is currently working on certification for other regions in the country, aiming to strengthen its presence and offer its vast range of innovative games to an increasingly wide audience.
“We are thrilled to announce this new certification, which enables us to bring our cutting-edge gaming offering to the South African market. This is just the beginning of our journey in South Africa, and we are eager to further expand our presence in the country,” said Andrea Boratto, CEO at WorldMatch.
The post WorldMatch Secures Certification in South Africa appeared first on European Gaming Industry News.
Compliance Updates
Danish Gambling Authority Publishes Report on Illegal Gambling

The Danish Gambling Authority has released the annual report describing the authority’s work with illegal gambling. In the 2024 report, you can read more about a new collaboration with the streaming platform Twitch, and the authority’s focus on a betting trend involving the video game currency “Robux”.
Every year, the Danish Gambling Authority publishes a report explaining the rules for when gambling is legal in Denmark, and the report also reviews the initiatives implemented in the past year to combat illegal gambling.
One of the initiatives launched in 2024 is a collaboration between the Danish Gambling Authority and the streaming platform Twitch, which allows the authority to report illegal gambling content on the platform in the same way as it already does today with Apple, Facebook and Google. This will strengthen the Danish Gambling Authority’s work to prevent Danish users from being exposed to illegal content on the platform.
Another initiative launched last year is an inspection of the “Robux” betting phenomenon. “Robux” betting refers to the illegal offering of gambling where the virtual currency Robux from the computer game Roblox is used as either a deposit or prize.
The post Danish Gambling Authority Publishes Report on Illegal Gambling appeared first on European Gaming Industry News.
AGCO
Evoplay enters the Canadian market with Ontario licence approval

Evoplay, the award-winning game development studio, has expanded its reach after securing a supplier licence from the Alcohol and Gaming Commission of Ontario (AGCO), marking its official entry into the Canadian market.
The licence allows Evoplay to offer its gaming portfolio to Ontario’s licensed operators, bringing its innovative titles to one of North America’s most dynamic regulated markets.
As a province with a strong player base and well-established iGaming framework, Ontario represents a key opportunity for Evoplay’s continued global expansion.
With a diverse portfolio of slots, table games, crash, and instant games, Evoplay is known for delivering engaging content that resonates with modern audiences.
This move reinforces the company’s commitment to entering new regulated markets and working closely with local partners to provide high-quality gaming experiences.
With further growth plans on the horizon, Evoplay continues to strengthen its global footprint, bringing its signature gaming experiences to new audiences worldwide.
Ihor Zarechnyi, CCO at Evoplay, said: “Receiving an Ontario licence is a significant milestone for us as we expand into North America.
“Ontario’s iGaming market has grown significantly, and we’re excited to bring our content to local players while building strong partnerships with operators in the region.”
The post Evoplay enters the Canadian market with Ontario licence approval appeared first on Gaming and Gambling Industry in the Americas.
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