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DPLUS CROWNED 2024 PUBG MOBILE GLOBAL CHAMPIONS IN HISTORIC TOURNAMENT RESULT

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Today, after months of preparation, skillful displays, and high emotions, Dplus took the 2024 PUBG MOBILE Global Championship (PMGC) title at London’s ExCeL Centre. The South Korean team excelled throughout the weekend, securing three wins and 153 points, and will now take home the 2024 PMGC title, official trophy, and lion’s share of the $3,000,000 prize pool — the biggest in UK history.

As the culmination of the 2024 PUBG MOBILE Esports circuit, this end-of-year competition saw 16 of the best teams from around the globe go head-to-head in 18 electrifying matches across three days. With an incredible 94 eliminations, three victories, and plenty of other podium placements throughout the weekend, Dplus came out victorious with 153 points.

The young South Korean team, Dplus, traveled across the globe to compete live at London’s ExCeL Centre, aiming for their first-ever PMGC title. In a moment of triumph, they stepped into the spotlight not just to celebrate their success but to express heartfelt gratitude to their supporters.

“We want to thank the fans who supported us from Korea to here,” shared one team member. “We also want to thank our coach, who couldn’t make it, for always believing in us.”

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Thrilled to be competing on a global stage in the UK, the team reflected on the diversity of the event. “We love being here and seeing fans come from all over the world,” they said, emphasising the unique unity esports brings to its global audience. Now, with the prestigious PMGC title under their belt, Dplus has set ambitious goals for 2025 and beyond. “We’ll stick together and play one more year together for the best results,” they affirmed, already looking ahead to their next chapter.

Looking back on the wider tournament, day one kicked off with a safe win on Sanhok for the Mongolian team Falcons Force, backed by a respectable 11 eliminations. Moving into the second match, Nigma Galaxy secured the Chicken Dinner, following a nailbiting two vs one against Indonesia’s VOIN DONKEY. Concluding the third game, Team Spirit made their first real appearance into the spotlight, taking first place with a hefty bag of eliminations, but it was 4Merical Vibes who truly showed off the power of an aggressive approach, with 23 eliminations earning them the fourth win. Team Spirit secured the only double victory of the day in the fifth game, before the day concluded with an incredible grenade throw and flank from Dplus to take the top podium spot.

Not unexpectedly, day two completely shook up the leaderboard, with Turkey’s Regnum Carya Bra Esports jumping from twelfth to first throughout the day, starting off with a modest victory in match seven on Sanhok. New tactics and strategies came to life throughout the day, with Regnum Carya Bra making use of vehicles to take down their opponents, whilst other teams like DRX prioritised carefully timed flanks to secure easy eliminations. Though INFLUENCE RAGE and Tong Jia Bao took pride in their own successes, the day ended with Regnum Carya Bra in first place, with Dplus and DRX closely on their tail.

Heading into the final day, there was no clear winner in sight, with just a few points separating the top five teams. INFLUENCE RAGE took the first Chicken Dinner, with Nigma Galaxy and Regnum Carya Bra taking the next two with some solid eliminations, reaching out for the title. With blows traded back and forth, it was the final game of the day which saw the greatest tension, with unexpected circle placements and incredible performances placing Regnum Carya Bra and Dplus neck and neck. In the end, it was the South Korean team which came out on top, heading straight for the hill to secure a defensive position. Dplus took the 2024 PMGC title, trophy, and lion’s share of the prize pool with just a one point advantage.

James Yang, Senior Director of PUBG MOBILE Global Esports, said:

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“It has been another fantastic year of PUBG MOBILE Esports and witnessing the final tournament here in London has been one of its biggest rewards. The PUBG MOBILE Global Championship is always the most highly-anticipated event of the year, and we’re very grateful for all the players, coaches, staff, and fans who have devoted their time to experience this incredible moment together. I want to say a huge congratulations to Dplus for their victory, and to all teams for giving it their everything. We cannot wait for next year, where we know the players will continue to beat records and set new standards.”

Teams will no doubt be looking forward to some well-earned rest moving towards the New Year, but with exciting changes coming to PUBG MOBILE Esports in 2025, the competition will continue to heat up. Looking to develop grassroots esports to support the next generation of professional players, PUBG MOBILE Esports will invest more than $10,000,000 into prize pools, third-party tournament incentives, female-focused events, and more. Widening opportunities for amateur players to rub shoulders with pros, next year’s circuit will see more than 20 regional tournaments across SEA, EU, MEA, CSA, and the Americas, offering pathways to global, high-stake competitions.

The post DPLUS CROWNED 2024 PUBG MOBILE GLOBAL CHAMPIONS IN HISTORIC TOURNAMENT RESULT appeared first on European Gaming Industry News.

Africa

MSSA CONFIRMS ITS ENTRY TO WEC25

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Mind Sports South Africa’s President, Colin Webster, today confirmed that MSSA has entered International Esports Federation’s (IESF) 17th World Championships which is to be known as WEC25.MSSA has been a staunch, and loyal member, of IESF since 2009, and has participated in every single IESF World Championship since 2009.

MSSA has always advocated greater inclusion of events for females at such World Championships. With Colin Webster having served on IESF’s Board from 2013 to 2020, the number of events specifically for females has grown in number. It was in 2018 that South Africa fielded the first all female Counter-Strike team at IESF’s 10th World Championships – an act which many see as a forerunner of IESF implementing an all female Counter-Strike event at its 14th World Championships.

It is therefore not surprising that MSSA has thus entered all IESF esports titles on offer at IESF’s 17th World Championships – especially the female events.

The esports titles entered by MSSA are:

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  • Counter-Strike 2 (open)
  • Counter-Strike 2 (female)
  • DOTA 2 (open)
  • eFootball (Open)
  • Mobile Legends: Bang Bang (open)
  • Mobile Legends: Bang Bang (female)
  • PUBG mobile (open)0

Colin Webster stated, “This is the largest entry that South Africa has ever made, and MSSA is confident that the 2025 Protea Team will be the strongest team ever to represent South Africa as the Protea Team’.

Colin then added, “The teams that attended both AEC24 and WEC24 have left solid foundations on which to build. MSSA is thus excited to see the performance of the teams that will be selected in March 2025 to represent South Africa”.

The post MSSA CONFIRMS ITS ENTRY TO WEC25 appeared first on European Gaming Industry News.

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Dirtcube Interactive launches India’s first-of-its-kind backend platform ‘Specter’; set to empower & support game development studios

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Dirtcube Interactive, a pioneering game and game-tech studio based out of Navi Mumbai has officially announced the launch of Specter, India’s first-of-its-kind backend platform designed to revolutionise the gaming ecosystem. This fully integrated solution combines all essential backend services such as player progression, game economy management, automated achievement and rewards systems, leaderboards, LiveOps, real-money features and much more into a unified platform that empowers developers and marketers to create immersive and scalable gaming experiences.

With a portfolio that includes hyper-casual games, game development and art services, and innovative products like Capshot, a social media app for memes and videos, and GameStarz, a mobile-based virtual world blending gaming and social interactions, Dirtcube Interactive has consistently pushed boundaries. The development of Specter stems from their experience and a keen understanding of the need for integrated backend tools in game development.

Consolidating multiple tools into a single solution, Specter enables developers to streamline operations and focus on creativity. Comprising features like dynamic achievements, currency and store systems, real-time competitions, and LiveOps, the platform enhances engagement while reducing complexity. The product is currently rolling out some early AI features, and over the next few months, it aims to completely transform how games manage Live Ops, respond to player behaviour, and generate new in-game content.

Specter’s USP lies in offering customisable backend services to meet the diverse needs of the gaming industry. It enhances cost and time efficiency, accelerating development timelines by up to four times, allowing teams to focus more on creating impactful gaming experiences. The platform’s cross-platform support unifies player communities across devices, creating a seamless and integrated experience for users.

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Co-founder Pravan Parikh brings a wealth of experience from financial services, market research, and product development. His background in data analysis and market strategy has been instrumental in shaping Specter’s vision as the go-to backend platform for developers and studios.

Sharing his excitement on the launch of Specter, Pravan Parikh, Co-Founder & Product Lead, Dirtcube Interactive LLP expressed, “We are delighted to officially launch Specter, a platform that represents years of dedicated effort, learning, and innovation. While India’s gaming and esports industry is experiencing rapid growth, significant gaps persist in the game development ecosystem. Specter is designed to bridge these gaps by empowering creators across industries with the tools they need to make game development more accessible, efficient, and rewarding. Our vision is for Specter to become the invisible hand that powers truly immersive gaming experiences.”

While Pravan focuses on shaping the product vision, his co-founder, Mikhail Bhuta, brings the technological backbone to Specter. As a seasoned technology innovator, Mikhail has been instrumental in crafting the platform’s high quality and scalable infrastructure, ensuring it meets the complex needs of today’s game developers.

“Specter is designed to address the challenges game developers face, from scalability to real-time operations and seamless cross-platform integration. We’ve focused on delivering a backend solution that simplifies the development process while enhancing the player experience. Our goal is to create a platform that evolves with the rapidly changing gaming industry, featuring cutting-edge tools that keep developers ahead of the curve. With Specter, we aim to help developers all over the world lay the foundation for the next generation of immersive gaming experiences,” said Mikhail Bhuta, Co-Founder & Tech Lead, Dirtcube Interactive LLP.

Specter empowers multiple industries with its tailored solutions. For traditional video game development, it supports indie developers, hyper-casual publishers, and casual game studios with cost-efficient infrastructure and dynamic features. In gamification and consumer apps, the platform boosts engagement through leaderboards and rewards, benefiting fitness apps, social platforms, and loyalty programs.

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In esports, Specter simplifies tournament management with dynamic leaderboards, match data handling, and secure prize distribution. Additionally, it also enables marketing and brand engagement by powering gamified campaigns, community challenges, and live events to create interactive brand experiences.

Looking ahead, Specter will focus on building a thriving developer community through collaborations with indie developers and midsize studios to shape new features. The platform is also pioneering the use of AI in LiveOps, aiming to revolutionise player engagement and revenue models by leveraging predictive and responsive AI systems. Additionally, Specter is expanding its reach by forging strategic partnerships with leading gaming engines and service providers to further enhance its ecosystem.

The post Dirtcube Interactive launches India’s first-of-its-kind backend platform ‘Specter’; set to empower & support game development studios appeared first on European Gaming Industry News.

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82% OF MOBILE GAME DEVELOPERS SAY REWARD-BASED UA OUTPERFORMS TRADITIONAL CHANNELS 

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Almedia, the data-driven platform engineering the future of mobile gaming user acquisition, today releases the first independent research into reward-based user acquisition’s evolution from an experimental tactic to an essential component of successful mobile game marketing strategies. The data reveals that 77% of mobile game developers have already run a reward-based marketing campaign, with an astonishing 95% saying this has given them a competitive advantage in the market.

Based on an survey of 502 mobile game developers across the US and UK, the Rewarded Returns Part One whitepaper details how reward-based UA – where players earn in-game currency, premium content or real-world rewards for downloading and playing games – has rapidly reached critical mass. 82% of developers report that reward-based campaigns are outperforming their traditional marketing efforts, with 59% planning to scale their investment in rewarded channels in 2025. Among the minority who haven’t yet tested reward-based UA, 62% express concerns about falling behind their peers.

Moritz Holländer, Founder and CEO at Almedia commented:

“Reward-based user acquisition has evolved from a channel once viewed with skepticism into a sophisticated, data-driven approach which delivers exceptional returns for players and advertisers alike. The numbers show this isn’t just another UA trend, but a competitive advantage which is quickly turning into a non-negotiable part of mobile gaming advertisers’ marketing strategies.”

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The research also reveals that while 64% of developers continue to describe the current UA landscape as challenging, particularly regarding privacy regulations and performance tracking, 54% expect mobile game UA to get easier in 2025. Reward-based strategies are helping overcome these obstacles. As well as the 82% who say rewarded campaigns outperform their other UA channels, 79% report that players are also staying and playing longer.

Key findings of Rewarded Returns Part One:

  • Mainstream Adoption: 77% of developers have run reward-based UA campaigns, 95% of these developers reported a competitive advantage from this strategy and 59% plan to increase reward-based UA spending in 2025.

  • Performance and Retention: 82% found reward-based campaigns outperform traditional UA, 79% observed stronger player retention as a result of these campaigns.

  • Future Growth: 59% of developers plan to expand reward-based UA efforts in 2025, 43% of non adopters are looking to integrate reward-based UA into their strategies and 90% expect reward-based strategies to expand into console gaming.

  • Surmountable Challenges: 47% cited fraud concerns, similar to those faced in traditional UA method,  48% noted high acquisition costs sometimes outpacing player LTV.

  • Return On Ad Spend (ROAS): 68% of developers reported improved ROAS from reward-based campaigns compared to other UA strategies, 45% indicated that reward-based campaigns helped reduce churn by engaging high-value players.

The post 82% OF MOBILE GAME DEVELOPERS SAY REWARD-BASED UA OUTPERFORMS TRADITIONAL CHANNELS  appeared first on European Gaming Industry News.

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