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GamingCon – India’s Newest Gaming Festival

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Gear up for an unparalleled gaming experience as GamingCon, India’s inaugural gaming festival, arrives in Mumbai at the NESCO Center from November 30 to December 1, 2024. This groundbreaking event is set to transform the Indian gaming landscape. It offers a blend of innovation, entertainment, and community engagement. Celebrating the Spirit of Indian Gamers, GamingCon marks a new era for the gaming community in India.
Unleashing the Potential of India’s Gaming Industry
As the first of its kind in India, GamingCon showcases pioneering advancements in gaming technology providing a platform for gamers, tech enthusiasts, and pop culture fans to unite. The event promises an unforgettable experience with:
● Hands-On Gaming Experiences: Attendees will explore the latest games, product launches, and VR experiences. This offers an immersive dive into the latest in gaming technology.
● Insightful Conferences: Industry experts, animators, VFX artists, and development teams will engage in discussions providing insights into the fun and serious sides of gaming.
● Cosplay Events: A vibrant cosplay event where attendees can dress as their favorite gaming characters and compete for exciting prizes.  ● Career Focus: A dedicated career zone where aspiring game developers, designers, and artists can meet potential employers.
● Influencer Interactions: Leading gaming influencers will connect with fans through live gameplay, and how-to sessions.
Vikas Vij, the Managing Director for IDEX Events, organizer of GamingCon, brings his extensive global event experience and passion for gaming to spearhead this transformative event. “GamingCon is not just an event; it’s a celebration of the vibrant and rapidly growing gaming culture in India. We are thrilled to bring together gamers, developers, and industry leaders to create an experience that will inspire and connect the gaming community,” said Vikas Vij.
Under his leadership, GamingCon aims to create a dynamic platform for the gaming community in India.
Why Attend GamingCon?● Network and Connect: A unique opportunity for developers, marketers, streamers, YouTubers, and influencers to network, learn, and grow.
● Brand Exposure: Over 10,000 gamers and tech enthusiasts, along with 100+ gaming, tech, and lifestyle brands will come together under one roof.
● Interactive Experiences: Attendees can engage with interactive demos and activities, creating memorable experiences.
Participation and Sponsorship
GamingCon provides a platform for brands and attendees to forge valuable connections with industry leaders, game developers, publishers, and fellow gaming enthusiasts. Whether you’re looking to explore potential partnerships, collaborate on future projects, or simply connect with like-minded individuals, GamingCon is the place to be. Don’t miss this opportunity to be a part of India’s premier gaming event and position your brand at the forefront of the gaming industry. Reserve your booth or sponsorship package today and unleash the power of your brand at GamingCon!
A Growing Industry
India’s gaming industry is experiencing exponential growth. By 2028, the country is expected to have over 900 million gamers. The market revenue is projected to reach USD 6.26 billion, driven largely by in-app purchases and ad revenues. GamingCon will showcase the very best of this exciting industry and its potential to both local and global audiences. (Source: “State of India Gaming’ Report FY23, released by Lunikai in collaboration with Google)
Be Part of History
Don’t miss out on the chance to be part of history as GamingCon marks a new era for the Indian gaming community. Join us at the NESCO Center in Mumbai and witness the future of gaming!

The post GamingCon – India’s Newest Gaming Festival appeared first on European Gaming Industry News.

Asia

Macau Gaming Growth to Slow Down Amid China’s Clampdown on Illegal Money Exchanges

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Macau’s gaming sector is likely to see a slowdown in EBITDA growth in June and July due to the mainland’s crackdown on illegal money exchange operations in Macau, according to a recent forecast by Morgan Stanley.

China’s Ministry of Public Security has launched a major campaign to target “money exchange gangs” providing large-scale cash exchange and loan sharking services to mainland Chinese gamblers in Macau. These illicit activities have been facilitating the flow of funds out of China, which authorities view as a threat to financial stability.

The crackdown has already yielded results, with police across China reporting successful operations that have uncovered millions in illegal exchange activities and the arrest of dozens of suspects. However, analysts warn that disrupting these unofficial currency exchange channels could potentially lead to a slowdown in mainland Chinese travel to Macau’s gaming industry.

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Praveen K Choudhary, Gareth Leung and Stephen W Grambling of Morgan Stanley project that the second quarter will see the first negative quarter-on-quarter growth in both mass gross gaming revenue (GGR) and corporate EBITDA since the post-Covid-19 reopening. Mass GGR is expected to decline 2% quarter-on-quarter, reaching 113% of 2019 levels, while corporate EBITDA is forecast to decrease 7% quarter-on-quarter, reaching 80% of pre-pandemic levels.

The brokerage firm predicts that June and July will see a slowdown due to the money exchange crackdown, while weaker macroeconomic conditions, consumption, and retail sales in China could persist in the third quarter and further impact the Macau market.

The post Macau Gaming Growth to Slow Down Amid China’s Clampdown on Illegal Money Exchanges appeared first on European Gaming Industry News.

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China Media Group, Esports World Cup and VSPO Sign Strategic Cooperation Agreement on National Institute for Esports Development

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China Media Group, Esports World Cup Foundation and VSPO have signed a strategic cooperation agreement on Friday as the new China Media Group National Institute for Esports Development kicked off in Beijing.

China Media Group (CMG), which operates state television networks including CCTV, formally unveiled the new CMG National Institute for Esports Development on Friday. The Institute then signed a strategic cooperation agreement with the Esports World Cup Federation and VSPO during the establishment ceremony, vowing to jointly organise and participate in future esports events.

The establishment ceremony was attended by Shen Haixiong, vice minister of the Publicity Department of the Communist Party of China (CPC) Central Committee and president of CMG, Sun Shuo, CPC Secretary of Xicheng District and Xue Jijun, head of the institute, among other government officials.

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The three organisations have been long-time advocates for the healthy development of the esports industry. VSPO already works with the Esports World Cup Foundation in organising the inaugural Esports World Cup, an eight-week mega event currently underway in Riyadh with a record-breaking prize pool of more than $60 million.

“It’s a huge honor to be a strategic partner with the Chinese Media Group and the Esports World Cup Foundation with the establishment of the CMG National Institute for Esports Development, which marks another key sign of Beijing’s support for esports development,” Chairman of VSPO, Asia’s biggest esports operator, Dino Ying said.

The post China Media Group, Esports World Cup and VSPO Sign Strategic Cooperation Agreement on National Institute for Esports Development appeared first on European Gaming Industry News.

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QTech Games appoints Crystal Nadal to the role of Sales Director

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Top distributor for emerging markets secures well-known and respected sales leader to continue expansion of its global footprint 

QTech Games, the leading distributor for all emerging markets, has appointed Crystal Nadal to the position of Sales Director.

Crystal is a well-known and respected operator in the industry, armed with a wealth of international expertise within business development and sales that is uniquely fine-tuned for Asia’s patchwork make-up of territories.

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Crystal arrives at QTech Games after successful recent stints at Tom Horn Gaming, where she acted as Head of Business Development for Asia; Aura Gaming, where she was COO; and Solid Gaming where she held a range of senior marketing roles across an array of varied content – including live-dealer and assorted igaming solutions for the fragmented Asian market. In each case, she diligently built the brand’s reputation in gaming markets from India to the Far East, demonstrating a keen eye for strategy and new sales across both digital and land-based sectors.

Now Crystal brings those skills to bear at the industry’s leading platform and distributor for growth territories. She will be responsible for managing QTech Games’ existing partners throughout the world’s largest continent, and spearheading the expansion of QTech Games’ burgeoning influence into other untapped “margin” markets.

Crystal Nadal said: “I’ve always based my business relationships on the ability to add value. Working with QTech Games, I’ve not only found the premier distributor for delivering localised games in Asia, but also a strong, experienced team that are client-focused and share an ongoing commitment to tailor their offering to make it work for the customer.

“My new colleagues at QTech Games have excellent relationships across the sector, and their proprietary platform has quickly become the trailblazer in our home territory of Asia. They’re trusted, supportive, collaborative and well-regarded. I can’t get behind a better story than that.”

Philip Doftvik, CEO of QTech Games, commented: “We’re thrilled that Crystal has joined the QTech Games team and she’s hit the ground running. With her winning mindset and attitude, she is also a perfect fit in our company culture. Her experience and contacts in sales and business development are second to none in the Asia landscape, so she’ll be a real asset to both the company and all our clients.

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“Securing the best executive talent has always been a main driver of our ability to scale. Therefore, we’re naturally delighted that Crystal is now taking the wheel for further business development and sales in our core continent.”

The post QTech Games appoints Crystal Nadal to the role of Sales Director appeared first on European Gaming Industry News.

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