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INVINCIBLE GG UNLEASHES THE AI-POWERED MOBILE SKILL GAME OWNER’S CLUB IN MASSIVELY SUCCESSFUL FRESHMAN BETA

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Competition Interactive Virtual Sports Led Two-Week Beta With Over 400 Players Averaging 180 Races per Week, with Daily Playing Time Accumulating to Over Four Hours.

Invincible GG (IGG), the innovative brand developing AI-powered virtual sports, is thrilled to announce the massive success of its initial beta launch of Ownerߣs Club, its first title and mobile horse racing game.

The response to Owner’s Club has been overwhelmingly positive during the beta, with an average of 392 NFT owners playing daily, nearly 80% of their subscription list, and an average price of approximately $1,250 for Grade 1 horses in the secondary market.

Players raced 693 NFT horses during the beta and purchased an additional 3,514 non-NFT horses within the two-week trial, averaging 17 horses owned by each player. Players were highly engaged, participating in an average of 180 races per week and spending an average of 4 hours daily playing.

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Witnessing the excitement that Ownerߣs Club has brought our first group of players is truly humbling. We set out to create an experience to thrill and excite horse racing fans, gamers, and fantasy sports players alike. The positive reception to the beta is a testament to our talented team’s hard work and creativity, said Jonathan Strause, Founder and CEO of Invincible GG.

Registration for the next round of public beta is available now at media.invinciblegg.com.

In Owner’s Club, players can acquire IGG’s AI-powered NFT horses, combining horse racing knowledge and skill gaming for live player-vs-player competitions. These intelligent horses, managed by owner-players, compete in real-time based on innate abilities, genetic traits, learned skills, and tactics. Players develop each horse’s core abilities through gameplay, allowing specialization for specific race types.

Horses can be acquired in-game, as NFTs in the Ownerߣs Club Marketplace, or through breeding. Standard and premium in-game horses are available for purchase in-app currency, while NFT horses can be obtained through drops or auctions on the marketplace. Free-to-play horses are also available.

For more information about the game, please visit ownersclub.invinciblegg.com.

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eSports

Students from three British universities will fight to become champions of UE Masters

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The United Kingdom is one of the countries represented in the largest video game competition between universities across Europe. Students from University of Roehampton, Nottingham Trent University, and Staffordshire University will fight to qualify for the Grand Final and become champions of UNIVERSITY Esports Masters (UE Masters).

After demonstrating a high level in the previous qualifiers, the British universities will have four teams participating in the UE Masters Playoffs, which will be played on the following dates: Rocket League (May 11 and 12) and VALORANT (May 25 and 26). In addition to the players from the UK, opponents representing Croatia, Belgium, France, Italy, Germany, Ukraine, Ireland, Spain, and the Netherlands will also take part. The matches can be followed on the competition’s official Twitch channel (twitch.tv/uemasters).

Two teams of University of Roehampton will seek victory in Rocket League Playoffs this weekend. On the other hand, students from Nottingham Trent University and Staffordshire University will try to be the winners in the VALORANT Playoffs in the coming weeks.

The 2023/24 edition of the UE Masters, which will distribute a total prize pool of 14,000 euros, has counted with the participation of university teams from 17 European countries and the support of Riot Games, one of the world’s leading video game developers (publishers).

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Beyond of a video game competition

UNIVERSITY Esports Masters is a video game competition integrated within UNIVERSITY Esports, a global esports, gaming and technology project that is present in 26 countries on four continents and has the participation of more than 100,000 universities.

The main objectives of UNIVERSITY Esports Masters are to create a sense of community among players from all over Europe, to give them the opportunity to compete in high quality international tournaments and to provide avenues for young people to develop a career within the esports world, as well as to find a place to learn and enhance their skills.

The potential of esports and gaming in the UK

Gaming and video game competitions are positioned as one of the fastest growing sectors of the entertainment industry year on year globally. According to the statistics portal Statista, “the United Kingdom is experiencing a surge in Esports popularity, with a growing number of tournaments, teams, and dedicated arenas.”

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The same source forecasts that the domestic esports market in the UK will reach revenues of £183.3 million in 2024, with a penetration rate of 27.9%. By 2028, it estimates revenues of £234 million and a market share of 33.1%.

The post Students from three British universities will fight to become champions of UE Masters appeared first on European Gaming Industry News.

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Central Europe

BF Games Enters Czech Market with Apollo Games

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BF Games, the dynamic game development studio, has entered a new market through a collaboration with Apollo Games, a major licensed online casino operator in the Czech Republic. The content deal provides Apollo Games customers with the supplier’s most engaging releases, including titles like Stunning Hot Remastered and Cave of Fortune, which are now available.

ApolloGames.cz has been entertaining Czech players since 2021 and is part of the globally known Apollo Game Group, which boasts more than 17 years of experience in online games as well as land-based operations. The commercial partnership is part of the supplier’s plans to expand across Europe and supply thrilling games to operator partners worldwide.

Rok Hribar, Head of Sales and Account Management at BF Games, said, “Our new partnership with Apollo Games is a huge milestone for us as we make a significant entrance into the growing Czech market.
“We look forward to providing some of our most popular games to Apollo Games player base and bringing our creative content to their screens.”

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Stanislav Jurecka, Casino Manager at Apollo Games, said, “We are watching the rapid development of BF Games’ offerings and are thrilled to sign this deal with the studio.”
“Adding BF Games’ slots to our online casino is a great win for us and our players, providing fantastic entertainment through a great mix of classic and innovative content. We look forward to introducing further games throughout the year and growing our successful partnership.”

The post BF Games Enters Czech Market with Apollo Games appeared first on European Gaming Industry News.

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Asia

BETBY Press Release for Publication

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Betby, a premium sportsbook supplier, will be restoring its busy routine of travelling to international expos with its team of experts attending SiGMA Asia, in Manila, on June 3-5.

Considered as one of the biggest igaming gatherings in the Asian part of the world, Betby will be showcasing its premium sportsbook solution and products, including its proprietary Betby Games esports feed, and AI-based sportsbook tools under the umbrella of “AI Labs”.

Kirill Nekrasov, Head of Betby Games, will also be joining a panel of leading experts discussing in detail the growth of the eSports market. Together with his peers Nekrasov will also be discussing the inclusion of eSports in major sporting events, how it aids the diversification of revenue streams for operators and the potential implications for gambling sectors.

Betby will be showcasing its products alongside its ground-breaking solution for the Asian continent on June 3-5 welcoming all visitors at Stand B804.

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The post BETBY Press Release for Publication appeared first on European Gaming Industry News.

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