Press Releases
OnAir Entertainment Launches Travel Fever: A Game Show Revolution
OnAir Entertainment, a pioneering force in the live casino gaming industry, is thrilled to announce the exclusive launch of Travel Fever, a game show set to redefine the way players experience entertainment.
With its debut, OnAir Entertainment marks the beginning of a new era for live casino game shows, setting the stage for the next wave of interactive and engaging gaming experiences.
A Game-Changer for Live Casino Entertainment:
Travel Fever is a game show like no other, boasting a horizontal wheel with six bonus game stations. At each station, players embark on a unique travel escapade, offering them the opportunity to earn remarkable multipliers. The vibrant visuals including on-screen history and statistics and the array of animations and background effects that bring the gameplay to life, enhance the game.
The ultimate objective in Travel Fever is for players to predict both the landing segments of the main horizontal wheel and the outcomes at each bonus station. With six bonus games, three bet types, configurable side bets and an immersive atmosphere, Travel Fever is poised to become a fan-favorite among players.
A New Generation of Game Shows:
OnAir Entertainment is committed to creating a new generation of live casino game shows that are more engaging and interactive than ever before.
“Traditional live casino game shows have often lacked the ability to sustain players’ excitement through every game round,” the Head of Product Design for OnAir Entertainment, Armands Zalitis, said. “We’re turning convention on its head by incorporating the essence of a bonus round into every second round. Players are constantly presented with opportunities to potentially win big, experience heightened entertainment value and immerse themselves in an atmosphere of anticipation.”
OnAir Entertainment’s upcoming game shows will feature a variety of themes and gameplay mechanics, ensuring that there is something for everyone. The journey has just begun and 2024 promises to be the year of game shows including the recently announced Diamond Rush Roulette.
Travel Fever will be available to all operators on December 14, 2023.
partnerships
Golden Whale to provide ML-powered solutions to SYNOT Games
Industry-leading data science company teams up with global iGaming group to drive player engagement and game distribution
Golden Whale Productions, the market-leading data science specialist for the iGaming industry, has announced it has formed a new partnership with SYNOT Games that will utilise ML-powered solutions to enhance multiple facets of the latter’s business.
Officially signing on as a game supplier for the company, Golden Whale will use its combination of AI and machine learning systems to drive activity and game distribution across SYNOT’s customer base.
By harnessing the power of Golden Whale’s prediction models, SYNOT will be able to deploy automated systems that analyse and respond to game play data before providing recommendations for improvement, opening up a world of exciting possibilities for the company.
Armed with these ML-backed insights, SYNOT will be able to analyse user data at greater speed and on a far more granular level, with this in turn empowering the group to continue providing cutting edge solutions that are capable of scaling with the ever-growing nature of its operations.
Given SYNOT currently operates in more than 30 countries worldwide, these potential optimisations obviously have big implications for the business, both in terms of refining its product line-up and securing new partnership deals around the globe.
As such, representatives of both companies have already spoken of their excitement over what promises to be a hugely beneficial collaboration and are extremely optimistic about what they will be able to achieve together when the first wave of game specific insights have been garnered.
Eberhard Dürrschmid, Chief Executive Officer at Golden Whale, said: “Golden Whale are very happy to announce the details of our latest strategic partnership with SYNOT Games and we’re really looking forward to working alongside a business with such a strong track record in iGaming.
“It’s my firm belief that both predictive solutions and machine learning in general have an increasingly important role to play in the game development and sales process – and armed with our powerful technologies, we’re certain SYNOT will be well-placed to capitalise on this in future.”
Filip Hlaváček, Chief Product Officer at SYNOT Games, said: “At SYNOT Games we’ve long prided ourselves on adopting cutting edge technology across our games and solutions, so teaming up with a pioneering data science company like Golden Whale was an obvious fit for us.
“We believe that the insights their predictive models will provide for our business across all facets of customer engagement and game distribution will prove to be a major asset for us and we’re extremely optimistic about what we’ll be able to achieve together going forward.”
The post Golden Whale to provide ML-powered solutions to SYNOT Games appeared first on European Gaming Industry News.
eSports
Welcome to the World Esports Championship 2024!
Today, the wait is over. After a year full of intense competition through national and regional qualifiers, dedicated training, and countless hours of preparation, the 16th World Esports Championship (WEC24) has officially kicked off! Athletes from around the world have gathered at the SEF Arena in Riyadh, Saudi Arabia, to compete for the title of World Esports Champion – a title that’s been months, if not years, in the making.
The event kicked off with thrilling opening matches, featuring the first intense map of PUBG Mobile and an exciting start to the CS2 Women’s tournament. Fans are gathering to watch their champions and get a taste of the excitement that awaits in the coming days.
Running from November 11-19, WEC24 will see top-tier competition across Counter-Strike 2, DOTA2, PUBG Mobile, and Mobile Legends Bang Bang (MLBB). Every athlete and team, national champions in their own right, will be bringing their A-game in hopes of earning the World Esports Championship title.
Now, it’s time to see who will rise to the top step of World Esports. Over the coming days, fans can look forward to matches that promise to be a real treat, Esports rivalries that define this event, as well as the powerful display of teamwork, resilience, and unity that every World Esports Championship brings.
Follow your nation, cheer for your champions, and join us in saying: Welcome to WEC24!
The post Welcome to the World Esports Championship 2024! appeared first on European Gaming Industry News.
Press Releases
Talent playbook: how organisations are failing at remote work
Logifuture, the leading iGaming PaaS (platform-as-a-service) for the worldwide iGaming industry, has continued with its growth trajectory, achieving success as a B2B provider in emerging markets.
Marvin Cuschieri, Group People and Talent officer, attributes this to some distinctive HR practices within the company that were designed specifically with betting and gaming tech talent in mind.
“It’s not a question of remote vs office-based,” he explains, “we crossed that bridge a long time ago. Remote is here to stay. And frankly, our experience and feedback show that remote work has been a resounding success, both in terms of productivity and employee satisfaction.”
“It’s not employees who are failing at remote work – it’s the organisations who are failing at it.”
Cuschieri explains that being asked to be part of a panel at this week’s SiGMA Europe conference really helped crystallise some of the ways that Logifuture is differentiating itself from the competition.
In-house employer brand expert
“I’ve been working in the tech sphere for a few years – from working for a ride-hailing app to software development – but Logifuture has been a place I’ve blossomed,” he says.
“We’re at the sweet spot – we’re no longer a start-up, but we’re also not a huge conglomerate where there are eight lines of approval to achieve anything. Both tech and the gambling industry are incredibly competitive – these men and women are given offers and approached by recruiters constantly. It’s not just about keeping them happy, it’s about giving them the best opportunity for growth, to make their mark and to work within a trusting environment.
“There’s still sometimes this narrative that things get done better or faster in the office, but that’s outdated. These are not children, they’re incredibly talented adults.”
As part of the ‘21st century approach’ to hiring and retention, Logifuture has invested a lot in its employer branding initiatives. Pushing the brand across all sorts of online and offline avenues to ensure Logifuture’s name is visible and top of mind.
“It’s not as if no one leaves us,” he says. “They do and that’s ok. If no one ever leaves an organisation, it can stagnate and you have the opposite problem of retention. But it’s about being able to listen, to pivot and to allow these talented people to go on their own journey – sometimes that’s with us and sometimes it’s not.”
To hear the rest of why Logifuture has been such a resounding success in recent years, make sure to attend the Thursday afternoon SiGMA Europe panel, Talent Playbook: From mastering remote teams to leveraging data analytics. The panel will cover, “the secrets of the modern workplace bridge remote team mastery and data analytics to transform talent strategies into a competitive edge.”
The post Talent playbook: how organisations are failing at remote work appeared first on European Gaming Industry News.
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