Asia
APE installs Konami’s hot game in casino gaming floor of City of Dreams and Mocha Clubs
Asia Pioneer Entertainment Holdings Limited is thrilled to announce the recent installation of slot machines, Concerto Stack cabinets with the popular game “All Aboard – Dynamic Dash” produced by our partner Konami Australia Pty Ltd (“Konami”), on the gaming floor of City of Dreams and Mocha Clubs Macau.
The slot game “All Aboard – Dynamic Dash” has been demonstrated rapid success in Australia and North America. “All Aboard – Dynamic Dash” contains 4 mixed amount bonuses and 1 SAP or link progressive Jackpot. The unique “All Aboard” feature game can be triggered whenever six or more “train” symbols appear. In this exciting feature game, players may have the chance to get paid again and again with the “repeat win” element and possible to win the 4 bonuses and the linked “Grand Jackpot”, which makes players easily get immersed in the game.
This game is available in the DIMENSION 27 and DIMENSION 49F cabinets. Both cabinets have been approved for the Macau market recently, and it is also compliance to the DICJ2.0 standard. One of a Konami’s DIMENSION series cabinet received first place for Best Slot Product in the 20th Annual Global, and It was selected as the game which best exemplifies a step forward in industry technology.
“We are so excited to work with our partner APE again for this installation. All aboard is one of the hottest games of Konami in the recent years. Since it has been installed, we keep receiving positive feedback from the casino operators. I look forward for more good news in the future.” Said Mr. Hideo Goto, International Sales Manager of Konami Australia Pty Ltd.
“All Aboard – Dynamic Dash is a simple but attractive game produced by Konami. It has always been a big hit and has a consistent proven performance in other countries since its first debut. We believe this game will be favored by players and become successful in Macau.” Said Assistant General Manager of Corporate Sales and Marketing, Vicky Chan, Asia Pioneer Entertainment Holdings Limited.
Asia
Ainsworth Marks Milestone with Significant Installs at Premier South Korean Resorts
Ainsworth announced a remarkable achievement in expanding its footprint in Asia with significant slot machine installations at South Korea’s leading gaming destinations, Inspire Entertainment Resort and Kangwon Land Resort.
At Inspire Entertainment Resort, guests can now enjoy Ainsworth’s A-Star cabinet in both 27” Dual and 43” Curve screen, with top performing brands Treasure Spirits and Cash Stacks. At Kangwon Land Resort, with an extensive installation of thirty (30) A-Star slots, visitors have the opportunity to not only experience Treasure Spirits but also Ainsworth’s top legacy brand Quad Shot.
“This is a significant milestone for Ainsworth as we continue to expand our presence in the Asian market, and we’re honoured to partner with such esteemed resorts as Inspire Entertainment Resort and Kangwon Land,” said Troy Primmer, President – APAC at Ainsworth.
The post Ainsworth Marks Milestone with Significant Installs at Premier South Korean Resorts appeared first on European Gaming Industry News.
Asia
Google I/O 2024 Project Gameface Android Showcase Powered By Made-in-India Indus Battle Royale
At Google I/O 2024, Google and SuperGaming showed how developers can empower over three billion Android devices with an unprecedented level of accessibility. The Project Gameface for Android showcase was also powered by SuperGaming’s upcoming made-in-India-for-the-world battle royale, Indus.
“We believe that with Project Gameface and Google AI, developers have the opportunity to bring gaming to everyone,” says Roby John, CEO and co-founder, SuperGaming. “We’re proud to partner with Google to showcase the fullest expression of accessible gaming through Indus at Google I/O 2024.”
Accessibility is crucial because it allows for games to be enjoyed by a wider range of players — regardless of their cognitive, physical, or sensory abilities. With Project Gameface, players can raise their eyebrows to click and drag, or open their mouth to move the cursor, making it possible for anyone to pursue gaming.
The post Google I/O 2024 Project Gameface Android Showcase Powered By Made-in-India Indus Battle Royale appeared first on European Gaming Industry News.
Asia
GROSS GAMING REVENUES UP 18.5% TO PHP81.7 BILLION IN 1Q
The Philippine Amusement and Gaming Corporation (PAGCOR) today said the country’s Gross Gaming Revenues (GGR) in the first quarter of the year reached Php81.70 billion, an 18.54% increase from the Php68.92 billion in the same quarter last year.
The latest GGR is another new record, sustaining an upward trend for the local gaming industry since the post-pandemic recovery started in the last quarter of 2022.
PAGCOR Chairman and CEO Alejandro H. Tengco said the Electronic Games (E-Games) sector continues its record-breaking performance, bringing in Php22.5 billion or more than six times the 2023 first quarter revenues of Php3.5 billion.
“The E-Games revenue performance continues to exceed our projections, and this reflects how gaming technology and the proliferation of mobile devices is influencing not only our daily lives but our entertainment choices as well,” he said.
“With the way technology is constantly shaping our lives and the way we do business, and even the way we choose to be entertained, the future of gaming clearly lies in this sector,” Mr. Tengco added.
The PAGCOR chief said the state-run gaming agency’s improved regulatory policies and reduced fees also contributed to the success of the E-Games sector.
“We are confident that with our new regulatory policies, more gaming companies both here and abroad will continue to look at business and investment opportunities in the Philippine gaming industry,” he said.
The biggest contributor to the 1Q GGR is still the country’s licensed casinos which brought in Php49.7 billion, although it is lower than the PhpPhp54.15 billion year-on-year.
PAGCOR-operated casinos under the Casino Filipino brand brought in Php4.69 billion, also lower than the previous year’s Php5.13 billion, underscoring the challenge faced by the segment as more players continue to migrate to online platforms.
Bingo operations contributed Php4.81 billion to the GGR, also lower than the 2023 first quarter take of Php6.13 billion.
The country’s projected full year GGR is Php336 billion and the first quarter total is more than 24% of the target. Gaming revenues traditionally spike in the last quarter of the year.
The first quarter GGR for 2024 is however still higher than the previous record of Php80.12 billion set in the last quarter of 2023, when full-year GGR reached Php285.27 billion.
The post GROSS GAMING REVENUES UP 18.5% TO PHP81.7 BILLION IN 1Q appeared first on European Gaming Industry News.
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