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​​Red Bull Mobile Esports Open, the global mobile gaming tournament, is set to crown season 4 PUBG MOBILE Asia Regional Champion

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The Red Bull Mobile Esports Open (M.E.O) recently concluded its series of qualifying rounds for its PUBG MOBILE tournament in Asia. From a pool of over 900 teams competing in a series of matches, 32 teams have emerged on top and will move forward to the upcoming Red Bull M.E.O Season 4 Asia Regional Final. The 32 teams consist of the top four teams from Philippines, Thailand, Taiwan, Malaysia, Sri Lanka as well as the top 12 teams from the international qualifiers, open to any team regardless of their location in the region.

Red Bull Mobile Esports Open, the multi-game global mobile gaming competition, in its 4th season includes PUBG MOBILE and League of Legends: Wild Rift as feature games, with other additions made on a regional basis, including World Cricket Championship in India and Sri Lanka. 30 countries are taking part in the competition which have been running from July till December, featuring both National and Regional Qualifiers and Finals. Open to all, won by one, Red Bull M.E.O. is a fully open and free to enter tournament which gives competitive mobile players across the world the chance to compete, win, and build their reputation as the best mobile gamer in their country.

In Asia the showdown is held 21 November where the top 32 teams will face each other in PUBG MOBILE, a popular battle royale online multiplayer video game title in the region. The teams will start their battle for the win in two groups and the top eight from each group will then go head-to-head for the winning title. The competitors will face each other in a sequence of matches played across 4 maps and the final map will be voted by the team captains during the tournament. The number one team will receive the title of Red Bull M.E.O Season 4 Asia Regional Champion and a wildcard invitation for a top-level esports series by Tencent.

 

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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