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Relax Gaming ready to BLAST! with LeoVegas

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Relax Gaming, the igaming aggregator and supplier of unique content has teamed up with LeoVegas to take a giant leap in engagement with BLAST! – an exclusive in-house engine that will delight customers.

Designed to innovate gameplay, BLAST! enables LeoVegas’s players to skip animations and standard spins while auto-playing multiple slots at once – with the process paused as soon as the lucky player hits the bonus round.

Creating a new unique experience that ensures players can get to what they enjoy best, players can select their favourite bet level, hit BLAST! and instantly enjoy their favourite part of the gameplay.

Access to BLAST! is gained by opening a game and selecting the BLAST! icon at the top of the screen, which then opens a lobby with all available games that support the feature – now including select titles from Relax’s vast and award winning catalogue.

Once games are chosen, the player selects how many auto-spins are required and the stake. As play commences, progress is shown in the BLAST! progress bar and the game runs in the background, with a notification appearing when a bonus round is reached.

Commenting on the announcement, Simon Hammon, CPO at Relax Gaming, said: “We’re always looking to offer the best and most pioneering ways possible for players to consume our content and working with a top-tier operator and respected name like LeoVegas has provided us with that opportunity.

“BLAST! is a fantastically innovative feature and it really is an exciting step forward in igaming – we’re delighted to be working alongside such an innovative partner.”

Sam Leggott, Head of Strategy and Business Development at LeoVegas added: “We want to give our players the greatest gaming experience there is and to do so, we continue to innovate.

By adding our BLAST! feature to Relax top-performing titles, we will offer LeoVegas players a thrilling new way to enjoy their favourite games.

“We’re delighted to have worked with Relax on this project.”

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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