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TCSJOHNHUXLEY’s Chipper Champ UV Shortlisted for Global Gaming Awards 2021

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TCSJOHNHUXLEY the world’s premier manufacturer and supplier of live table gaming products and services, is pleased to announce Chipper Champ UV has been shortlisted for the Global Gaming Awards London 2021 in the Product Launch of the Year category.  The Shortlist was decided after a rigorous process and recognises companies who have performed well in the EMEA region in the past 12 months.

Launched at the beginning of this year, the Chipper Champ UV was developed to provide operators with the right tools to ensure suitable levels of safety are achieved. Gaming chips are an essential element of any live casino table game but due to the amount of handling they require, there is a possibility for germs to easily spread.

The introduction of the Chipper Champ UV with its in-built UV-C light technology, a proven sanitation tool,
automatically sanitises chips at the same time as them being sorted without any delay to the game. Available for both the Chipper Champ 2 and Pro, this new technology provides players with peace of mind that their chips are constantly being sanitised whilst in play.

Tristan Sjöberg, Executive Chairman comments, “The Global Gaming Awards are highly regarded within the gaming industry, and being shortlisted is a huge achievement. We are rightly proud of the way our team came together and the speed with which we were able to launch the Chipper Champ UV despite all the challenges during a pandemic. Working closely with our customers, were able to quickly respond to provide products that bring peace of mind to everyone who works in or visits a casino.”

The winners will be announced virtually on 28th June, selected by 50 CEOs from the industry, with KPMG monitoring the entire process to ensure full transparency and fairness.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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