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Rollic Completes $6 Million Acquisition of Onnect – Matching Puzzle from CHEF Game Studio

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Rollic, a subsidiary of Zynga Inc., a global leader in interactive entertainment, announced today that it has recently closed its acquisition for the popular matching game Onnect from CHEF Game Studio. Onnect has been acquired in full for a closing payment of $6 million and a potential future payment of $1 million, based on terms and conditions agreed upon by the parties.

“We are proud to be a part of the rapidly expanding games community in Turkey where developers are creating stand-out, successful game experiences across every vertical,” said Burak Vardal, Founder and Chief Executive Officer of Rollic. “Onnect is a great example of innovative game design, and we are excited to acquire the game in full and to continue developing around its proven success. Onnect’s viable roadmap will encourage developers, creating their path to product-oriented success.”

Background:

Onnect is a connection-based pair-matching game with challenging levels. In the game, players must find matching tiles and connect pairs of up to three lines to remove all tile pairs before their time runs out.

Onnect, which was developed by CHEF Game Studio and published and partially owned by Rollic, has been acquired in full for a closing payment of $6 million as well as a potential future payment based on terms and conditions agreed upon by the parties. The game will be developed in-house at Rollic going forward and comprises part of Rollic’s exciting game portfolio, which includes eight titles that have reached the #1 or #2 top free downloaded games positions in the U.S. App Store.

Founded in 2018 by Burak Vardal, Deniz Basaran and Mehmet Can Yavuz, Rollic is an Istanbul-based mobile games developer and publisher with an exciting portfolio of popular hyper-casual games. On October 1, 2020, Zynga acquired Rollic, marking Zynga’s entry into hyper-casual, one of the largest and fastest-growing mobile game categories.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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