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QTech signs Phantom content deal for emerging-market game aggregation

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QTech has signed a supplier partnership with global content provider Phantom to add the supplier’s catalogue to QTech’s game aggregation platform, the companies said on 12 June 2026. The agreement covers Phantom titles across instant-win, crash, table games and cinematic slots.

QTech said the integration expands its “premier portfolio” for operators in emerging markets. Phantom’s titles are positioned by the companies as mobile-first games built for shorter playing sessions and designed to be lightweight and fast-loading.

According to the announcement, the content is aimed at helping operators address infrastructure constraints in regions including Africa and Latin America, such as handset limitations, limited high-speed network access and higher data costs.

QTech CEO, Philip Doftvik, said: “We’re dedicated to rolling out more and more high-class content and product innovation that drives revenue for our partners. So, this deal with Phantom extends our impressive sequential pipeline for 2026, and underlines our ability to deliver tailored content solutions for local markets, particularly in regions where lightweight, fast-loading games are key to player engagement.”

Natalie Pierce, Head of Marketing at Phantom, added: “At Phantom we create out-of-the-box gaming content designed for specific markets, player groups, and unique experiences to push the boundaries of casino content. We specialize in fast-paced, original casino games that bring instant excitement and big wins, crash, mines, dice, limbo, plinko, and more. QTech’s aggregation platform is a renowned gateway to new audiences worldwide, and we can’t wait to see how our highly engaging games perform across a largely untouched swathe of emerging markets for Phantom.”

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