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Destructive Wilds, escalating wishes and a genie that doesn’t grant anything for free.

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The chamber has been opened, and DEGEN Studios is sending players inside Tomb of Wishes, a 5×5 cluster pays slot where ancient magic fuels cascading wins, destructive Wilds and a three-stage bonus journey guided by a genie with his own agenda.

Every winning cluster removes symbols from the grid and feeds the game’s central counter. As more symbols are cleared, Random Wilds begin to appear, crashing into the reels to complete clusters and extend cascades.

But the magic inside Tomb of Wishes is unstable. If a Wild lands without contributing to a winning cluster, it self-destructs, taking adjacent symbols with it and opening the grid for fresh cascades. What looks like a dead end can suddenly rip open again, creating chain reactions that keep the tomb moving.

Once 40 winning symbols have been collected, the genie begins granting wishes, but nothing comes clean. The Bonus Game unfolds across three progressive stages, The First Wish, The Forbidden Wish and The Final Wish, with each level pushing the game deeper into volatility.

The First Wish gives players three charges, acting as lifelines when a spin stalls. If no win lands, a charge is used to detonate selected non-Wild symbols and surrounding positions, giving the grid another chance to collapse into something bigger.

The Forbidden Wish raises the stakes with four sticky Blue Super Wilds, each starting with a x1 multiplier and increasing every time they contribute to a winning cluster. If the reels fall silent, these Wilds destroy adjacent symbols to create new cascade opportunities, keeping the pressure alive.

Then comes The Final Wish.

 

Four Red Super Wilds enter the grid, each with its own independent multiplier. When multiple Red Super Wilds take part in the same cluster win, their multipliers combine, creating the game’s most volatile payout potential. After each cascade, the Wilds move across available positions, forcing the grid to keep changing as players chase the game’s 10,000x max win.

This is the road to maximum impact, not through one isolated moment, but through layers of destruction, movement and multiplier pressure that build as the tomb gives way.

 

Danny Gordon, Head of Studio at DEGEN Studios, said: “Tomb of Wishes is a fast-paced frenzy of Wilds, explosions and action, but it still gives players a clear sense of progression. You are constantly collecting, triggering, moving deeper and chasing the next stage.

“That is what makes the game exciting. It has that achievable chase built into it, where every cascade can keep the sequence moving and every wish takes players closer to the bigger moments.”

Wladimir P. is a Content Editor at European Gaming Media and at PICANTE Media and covers a large variety of industries.

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