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Aviatrix presents product vision at landmark partner event

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Aviatrix presents product vision at landmark partner event

Aviatrix hosted a partner gathering in Chamonix, France, bringing together a select group of distribution and operator partners to share its product direction for the year ahead.

The event marked the first time the studio presented its broader ecosystem vision and an upcoming game title to partners outside a trade show setting.

At the heart of the agenda was the introduction of Aviatrix’s recently-announced iGaming Metaverse, which unites multiple games inside one progression system, with players carrying the same profile, rewards and achievements across titles.

It represents a step change in how the studio is thinking about player engagement beyond individual game sessions.

“We wanted this to be more than a networking event. Chamonix was deliberately chosen as a moment to pause and show our partners where we are headed,” said Victoria Lambroza, Key Partnerships Executive at Aviatrix. “Our iGaming Metaverse concept we presented is something we’ve been building toward for some time, and seeing partners engage with it in person confirmed we’re thinking about this in the right way.”

Partners also got a first look at a new Aviatrix title, shown exclusively at the event ahead of any public announcement.

The Chamonix gathering is intended as the first of several similar touchpoints Aviatrix plans to host across 2026. Rather than reserving major product updates exclusively for trade shows, the studio is developing a model of direct partner communication that allows for more in-depth conversations around roadmap, strategy and product direction.

“The feedback we received in Chamonix will directly shape how we communicate our product development to the wider market,” said Anastasia Rimskaya, Chief Account Officer at Aviatrix. “Our partners are a critical part of how we build and this kind of session is how we make that relationship real. We’re already planning the next one.”

Further details on the new game title and Aviatrix’s ecosystem roadmap are expected to be released in the coming months.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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