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Microgravity Gaming League – Call of Duty: Mobile tournament wraps up with a nail – biting finish

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The e-sports event powered by HP India sweeps the gamers away with popularity and social media with a huge buzz

A fiery game fever and an unprecedented adrenaline rush was at its peak amongst mobile gamers in the country when the Tournament Showdown of MGL’s ‘Call of Duty: Mobile’ kicked off at 1:00 PM IST on 20th December 2020. Microgravity Gaming League awarded the top 3 winners with cash prizes and the latest gaming accessories sponsored by HP.  The first position was won by Team IND along with the title of MGL’s ‘Call of Duty: Mobile’ champion. The second and the third place were bagged by teams who call themselves Fenrir x Alpha and Shots respectively. The co-sponsors of MGL, HP India also awarded the Man of the Match title which includes an HP Reverb VR Headset to team IND’s player – Sly^.

MGL’s ‘Call of Duty: Mobile’ was a nation-wide tournament. The league unfolded in three stages – the Qualifying Round, the Battle Phase, and the Grand Finale. After the outstanding success of the first edition of the Microgravity Gaming League – Free Fire tournament held between August and September 2020, Microgravity Ventures has now successfully hosted and completed this bigger, better, and bolder Microgravity Gaming League – ‘Call of Duty: Mobile’ tournament.

The battle arena got heated with 256 teams entering into competition with each other. The excitement and fun kept building through the tournament as the games reached the finale. The final match was fought between team IND and Fenrir x Alpha whereas team Shots and Indian risers fought for the third place. The final match was played in the best of three formats. The first match-up was won by Team IND; the second match-up saw Fenrir x Alpha make a great comeback; and the third match-up was a truly nail-biting one, eventually won by Team IND. The Man of the Match title was awarded to team IND’s Sly^ after an outstanding performance of a total of 29 kills in the match.

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Excited with their roaring success, Team IND said, “The whole tourney was great, the management was really good. Many underdog teams got a chance to compete and showcase their skills. The matches didn’t take much of our time as they were best of one’s. Competing in such a great event really brings out the adrenaline in you. It was a very well-organized event and that too completing these many matches in only one day.

Congratulating the winners of the “MGL – Call of Duty: Mobile” tournament, Mr. Wilton Suresh Pangoria, HP India, says, “We are very happy to enter into this relationship with Microgravity Ventures, who aim to propagate e-sports and promote world-class gaming with state-of-the-art technologies like virtual reality and augmented reality in India. We would love to be associated with the Microgravity Gaming League in the future for their upcoming tournaments & intend to make e-sports bigger and better along with Microgravity Ventures.”

Thanking all the gamers who registered and participated in the “MGL – Call of Duty: Mobile” tournament, Mr. Devendra Singh, Head of Operations at Microgravity Ventures, says, “Microgravity Gaming League came back and as promised it was more aggressive, competitive, and more fun than before. Undoubtedly, it is a fete to achieve – one day, three phases, and 256 teams. I congratulate all the winners and thank all the participating teams, while extending my gratitude to HP India for powering MGL’s ‘Call of Duty: Mobile’ tournament. We aim to continue promoting e-sports in a big way through the Microgravity Gaming League.”

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Max Level Wins PR Mandate for Riot Games in India and South Asia

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Max Level, a leading marketing and PR agency built by gamers, has won the public relations mandate for Riot Games India and South Asia, the global video game developer and publisher behind genre-defining games such as League of Legends, Team Fight Tactics, VALORANT, and more. As part of the partnership, Max Level will lead Riot’s communication strategy in the region, driving awareness and engagement across its expanding player and esports communities.

Max Level will work closely with Riot’s India and South Asia teams to amplify brand campaigns, regional esports initiatives, product updates, and community-first storytelling in India, Bangladesh, Nepal, and other South Asian markets. The collaboration aims to build authentic, culturally resonant narratives that reflect Riot’s mission as a player-focused organisation.

The synergy between Riot and Max Level stems from a shared vision to elevate gaming culture across South Asia. With both organizations placing players and community at the heart of their strategy, the partnership is rooted in long-term brand building. Riot brings a legacy of shaping global gaming and esports culture, not just through its games but also through transmedia storytelling, most notably with Arcane: League of Legends, the Emmy Award-winning Netflix series that redefined how games can expand into mainstream entertainment. Max Level, in turn, brings on-ground expertise and cultural fluency in India’s rapidly evolving interactive entertainment space.

The win follows a competitive multi-agency pitch process that saw Max Level selected from among several top PR agencies. The decision was based on Max Level’s deep understanding of the gaming and esports audience, its creative-first approach, and its proven ability to drive conversation and cultural relevance.

Siddharth Nayyar, Co-founder and Chief Executive Officer at Max Level, said, “Winning the PR mandate for Riot Games is a defining moment for us. Riot has not only shaped the modern multiplayer era but also built global communities around player-first values. We’re thrilled to help expand that legacy in India and South Asia, a region that’s growing and evolving at a breakneck pace.”

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Max Level’s mandate includes ongoing campaign support for key products and IPs, regional amplification of Riot’s global esports events, as well as strategic counsel on community engagement and creator collaborations. The agency’s track record with brands like NODWIN Gaming, SuperGaming, CyberPowerPC India, KRAFTON, ESL FACEIT Group among others makes it uniquely positioned to drive culturally relevant PR in gaming and esports.

According to the Lumikai State of India Gaming Report 2024, India’s gaming market reached $3.1 billion in FY23, with projections to hit $7.5 billion by FY28, fueled by a base of over 568 million gamers, nearly half of whom are paying users. The report also highlights how India is now the largest consumer of mobile games globally, creating an immense opportunity for publishers like Riot to scale their reach and community.

The post Max Level Wins PR Mandate for Riot Games in India and South Asia appeared first on European Gaming Industry News.

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EGT Digital’s innovative developments to captivate visitors at SiGMA Asia 2025

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The next highly anticipated gaming event on EGT Digital’s calendar is SiGMA Asia, which will be held on June 3rd and 4th in Manila. Together with EGT, the iGaming provider will welcome visitors at booth 1113 to reveal its impressive selection of innovations and bestsellers.

The guests will be able to try out EGT Digital’s wide range of over 140 casino games spanning a variety of themes, as well as further increase their chances of winning with the Bell Link, Clover Chance, High Cash, and Single Progressive jackpots. The 4-level multi-denomination Gods & Kings Link will be presented for the first time locally. It received positive feedback after its recent official debut and is expected to get a warm acceptance also from Asian operators and players. Currently including 3 games: Ape of Luck, Glorious Alexander, and Rise of Ra, with more to join in the coming months, it will offer the show attendees numerous bonuses and a lot of fun.

EGT Digital will also demonstrate X-Nave, its in-house developed “all-in-one” betting platform, providing all the tools and features needed for building and maintaining a successful online business or for improving current performance. X-Nave includes 4 main modules: Sport Product, Gaming Aggregator, CRM Engine, and Payment Gateway. Depending on the operators’ needs, each of them can be used as part of the complete solution or independently, as they can integrate with developments from third-party providers.

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“EGT Digital’s products have enormous potential for the local markets, and SIGMA Asia provides us with a great opportunity to showcase them to many potential future clients in the region,” said Mariana Manchina, Director of EGT Philippines. “In addition, we are also looking forward to the prestigious SiGMA Asia Awards, where our company is shortlisted in the Best Sportsbook Provider 2025 and Best Platform 2025 categories.”

The post EGT Digital’s innovative developments to captivate visitors at SiGMA Asia 2025 appeared first on European Gaming Industry News.

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EGT’s Asian-themed products to make a splash at SiGMA Asia 2025

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EGT is pleased to announce that it will participate in this year’s edition of SiGMA Asia, which will take place on 03 and 04 June in Manila. “We have prepared a fascinating selection of products developed specifically for the Asian markets, so don’t miss the chance to stop by our booth 1113 and learn more about it!,” said Mariana Manchina, Director of EGT Philippines.

Among the main highlights will be the 4-level progressive Zhao Cai Shuang Yu jackpot, which will be presented to the local gaming audience for the first time. Housed in the popular slot cabinet G 50 J1 Up, it will dive visitors into the world of its 2 games Prosperity Strike and Rising Coins, enabling them to collect special symbols and win at any bet level, with higher stakes increasing the likelihood of hitting the highest Grand level.

Sheng Sheng Bu Xi and Cai Fu Tian Jiang, which have already been successfully installed in various gaming venues across different countries, will also be on display. They will invite the guests to embark on captivating adventures that will reward them with riches and lots of fun. Numerous attractive bonus features will add even more thrill to the game, providing additional winning opportunities.

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The top-performing G 50 C Up and G 50 J2 Up cabinets and the vast diversity of the General Series multigames will complement EGT’s slot display.

The company will present its ETG developments as well. The attendees will be able to try out the GS 32 T and S 32 T terminals, which feature frameless displays for crystal-clear visuals, numerous ergonomic functionalities, and enormous flexibility, allowing them to participate in endless configurations. The G RSA, EGT’s compact Standalone Automatic Roulette center, will also demonstrate its seamless connectivity to all the company’s play stations. The option to add an American roulette wheel further enriches the gaming choice and guarantees an engaging player experience.

EGT Digital will also showcase its extensive portfolio of iGaming solutions, featuring instant and casino games, jackpot products, as well as the in-house developed “all-in-one” betting platform X-Nave, which comprises four main modules. All this provides operators with a complete solution for building and maintaining a successful online business.

Ms. Manchina concluded: “SIGMA Asia is one of the most important gaming events in the region and I am glad that we will take part in it once again. Our participation in the previous 2 editions was very fruitful, having brought us many valuable new contacts and the opportunity to present our high-potential products to the key players in the local markets. I believe that our performance in 2025 will be the same, and it may even be better. This year, we are even more excited because EGT is a finalist in the SiGMA Asia Awards, where we will compete for the accolade in the Best Land-based Game Feature category.”

The post EGT’s Asian-themed products to make a splash at SiGMA Asia 2025 appeared first on European Gaming Industry News.

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